安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I spotted some insignificant bugs :
-You can get the bomb stuck behind the truck at Long.
-At Long you can jump on an orange box, but not a blue one that is right next to it, it feels a bit weird.
-At Long again, bombs (and weapons probably) can go through a grid (even tho you can still pick them up).
-On catwalk there is a sign floating in the air.
-Bomb can get stuck at T spawn on a vent.
-You can't plant on boxes like in the official Dust2 (maybe it's intended for balance).
(link to pictures : https://imgur.com/a/rqZHTQi)
Also, having a new box on elevator as well as removing the needed boost to get from CT to catwalk are nice adds, but maybe having both at the same time makes it a bit too powerful. Maybe you should remove one of them or make it so that you have to be boosted on the elevator box (so you can hide there instead of having to be boosted when T's are on site).
Once again, really nice map and those bugs are really minor and I'm just being annoyinng :p, I hope to see other projects in the same theme from you.
Thanks for your feedback!