Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
History Pass (Be it from the General Deluxe version or purchased separately) + Back to War (this one is free if you own or buy SD1) + Tribute to DDay + Preorder Pack + Nemesis 2.
Okay, but can you play this mod on the base game alone?
Double checking here. All I need to play this mod is History Pass and I can play this mod? I just want to make sure before I dish out more money!
@zwieda : Come on, start to create your own mod !
No joke, i started to create one and editing some Ammo/Weapons and Units.. Majority of these files are auto-generated, and it's been kinda 150.000 lines per file to edit..
Maybe there is an easy way to do, but i need help from mod expert.
The way some stuff are managed is strange. MP40x2 has redundant parameters with MP40x3, MP40x4. I Wonder why they didn't make a MP40 then associate to a single unit per squad. Critical and bounce are operated with a roll dice param .. hehe what a joke.
There a ton of reasons why i wanted to play an already made modification
Under Decription Tab, you have a div block on the left with all DLC needed. I presume this is the DLC required by the mod. :)
That means that it's a change they made for internal ease of modifications. As annoying as it is for us, I still can understand it from a developing perspective. Maybe they'll change their ways someday, but I doubt it. In the meantime i'll try to find a solution.