武装突袭3

武装突袭3

TRIA [Terrain] ALPHA 0.3
Ron4Swat 2020 年 1 月 21 日 下午 12:27
Bugreports
When starting Arma3 i get a error message in a messagebox, which also appears in the .rpt file:

Warning Message: No entry 'bin/config.bin/CfgWorlds/jns_tria.icon'.
Warning Message: '/' is not a value
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Mr SAVAGE 2020 年 1 月 22 日 上午 12:06 
the middle barracks building in the radar complex in the bottom left of the map (086-133) is to high
Jones.S [48MI]  [开发者] 2020 年 1 月 22 日 上午 3:06 
Both of these have been fixed sorry about that update planned before end of week
Luca 2020 年 1 月 22 日 上午 4:14 
The turns of the traintrack are all below the water while the other pieces are all above.
Adamos12303 2020 年 1 月 23 日 上午 2:19 
引用自 Luca
The turns of the traintrack are all below the water while the other pieces are all above.
yep kinda ruin the look of the map
最后由 Adamos12303 编辑于; 2020 年 1 月 23 日 上午 2:19
kripto202 2020 年 1 月 23 日 上午 9:00 
at X: 8651 Y: 3073 the wall is angled in a weird way
Purvess 2020 年 1 月 23 日 下午 10:43 
The map marker for 'Soapy's Scrapyard', actually says "Soapy,s Scrapyard" The comma needs to be replaced with an apostrophe.
Luca 2020 年 1 月 24 日 上午 5:59 
In the city of Tria, one of the destroyed buildings near the "intact" policestation collides heavily with a couple shacks, not sure if intentional or not.
Soapy  [开发者] 2020 年 1 月 24 日 上午 11:39 
引用自 Purvess
The map marker for 'Soapy's Scrapyard', actually says "Soapy,s Scrapyard" The comma needs to be replaced with an apostrophe.
First thing i said to Jones, Will be fixed.
Soapy  [开发者] 2020 年 1 月 24 日 上午 11:49 
引用自 Luca
In the city of Tria, one of the destroyed buildings near the "intact" policestation collides heavily with a couple shacks, not sure if intentional or not.
Not intentional, thanks for pointing it out :)
Mr SAVAGE 2020 年 1 月 24 日 下午 12:31 
sorry forgot to say before.
the two sawmill buildings at the sawmill are two low clipped in to the ground
at the radar complex the radar building north east corner is floating
Mr SAVAGE 2020 年 1 月 24 日 下午 12:36 
the oversized toilet at the back of the kitchen is missing and there is a mini toilet in the shower room :steammocking:
Jones.S [48MI]  [开发者] 2020 年 1 月 24 日 下午 12:44 
wow that was quick
Johnnyboy 2020 年 1 月 25 日 上午 10:32 
Suggestion: On the dirt roads that parallel the lumber railway (where trees are clear cut), remove stumps that are in direct path of the dirt roads. I gave an AI stomper a series of waypoints to patrol the entire length of these roads near the rails, and they hit multiple stumps in the roads taking damage. And one stump collision flipped the stomper. It would be better if all roads were clear for AI driving. Love this map though.
JSS 2020 年 2 月 4 日 下午 12:30 
When wearing the stealth balaclava it disappears from the character whenever i go into the water, and comes back when i go back on solid land
Jones.S [48MI]  [开发者] 2020 年 2 月 4 日 下午 3:17 
@JSS
i would think that is arma3 bug not a map bug?
does it happen on all maps?
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