饥荒联机版

饥荒联机版

能力勋章 Functional Medal
Shang 2020 年 4 月 11 日 上午 10:06
反馈一个崩溃bugs
今天更新后,我用羊角旋风对着无人矿区使用时,服务器崩溃了。更新前是可以使用的。
[string "../mods/workshop-1909182187/modmain.lua"]:1839: attempt to call global 'IsWorkAction' (a nil value) LUA ERROR stack traceback: ../mods/workshop-1909182187/modmain.lua:1839 in (method) CanCast (Lua) <1806-1844> self = castingstate = castspell_tornado inst = 160515 - staff_tornado(LIMBO) (valid:true) _ = table: 24152EB0 CanCast = function - ../mods/workshop-1909182187/modmain.lua:1806 doer = 157503 - wendy (valid:true) target = 120440 - rock2 (valid:true) pos = nil scripts/actions.lua:1813 in (field) fn (Lua) <1809-1817> act = 使用小工具 120440 - rock2 With Inv: 160515 - staff_tornado(LIMBO) (valid:true) staff = 160515 - staff_tornado(LIMBO) (valid:true) act_pos = nil scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = action = table: 0E8ED2A0 invobject = 160515 - staff_tornado(LIMBO) (valid:true) onfail = table: 21EBBBC8 doerownsobject = true distance = 20 autoequipped = true target = 120440 - rock2 (valid:true) options = table: 21EBBA38 doer = 157503 - wendy (valid:true) onsuccess = table: 21EBBE70 scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> self (valid:true) = DynamicShadow = DynamicShadow (2EDF4040) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 SetCameraDistance = function - scripts/prefabs/player_common.lua:1018 ScreenFlash = function - scripts/prefabs/player_common.lua:1080 player_classified = 157504 - player_classified (valid:true) playercolour = table: 25B41BD0 ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1006 Light = Light (2EDF40E0) _OnDespawn = function - scripts/prefabs/wendy.lua:104 _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:664 pendingtasks = table: 252B4240 ShowHUD = function - scripts/prefabs/player_common.lua:1000 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1012 sg = sg="wilson", state="quickcastspell", time=0.17, tags = "doing,canrotate,busy," IsHUDVisible = function - scripts/prefabs/player_common.lua:990 _bondlevel = net_tinybyte (39354B60) SetGhostMode = function - scripts/prefabs/player_common.lua:577 ShowActions = function - scripts/prefabs/player_common.lua:994 OnWakeUp = function - scripts/prefabs/player_common.lua:865 Transform = Transform (2EDF3F20) actionreplica = table: 252B2FF8 event_listening = table: 252B3FC0 actioncomponents = table: 252B2A30 lower_components_shadow = table: 252B2EE0 GetMaxMoisture = function - scripts/prefabs/player_common.lua:136 CanUseTouchStone = function - scripts/prefabs/player_common.lua:86 updatecomponents = table: 252B5578 ShakeCamera = function - scripts/prefabs/player_common.lua:1038 OnDespawn = function - scripts/prefabs/player_common.lua:887 persists = false MiniMapEntity = MiniMapEntity (2EDF40C0) IsFreezing = function - scripts/prefabs/player_common.lua:106 _OnLoad = function - scripts/prefabs/wendy.lua:184 medalnightvision = net_bool (179556D0) replica = table: 252B2AF8 GetTemperature = function - scripts/prefabs/player_common.lua:96 GUID = 157503 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:521 worldstatewatching = table: 252B4510 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1024 Network = Network (2EDF4100) GetMoisture = function - scripts/prefabs/player_common.lua:126 OnPreLoad = function - scripts/prefabs/player_common.lua:745 LightWatcher = LightWatcher (2EDF4080) has_AlwaysOnStatus = true inherentactions = table: 25B3D788 spawntime = 2417.5667927526 SnapCamera = function - scripts/prefabs/player_common.lua:1030 Physics = Physics (2EDF9220) _OnSave = functi [01:06:25]: [string "../mods/workshop-1909182187/modmain.lua"]:1839: attempt to call global 'IsWorkAction' (a nil value) LUA ERROR stack traceback: ../mods/workshop-1909182187/modmain.lua:1839 in (method) CanCast (Lua) <1806-1844> scripts/actions.lua:1813 in (field) fn (Lua) <1809-1817> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> scripts/stategraphs/SGwilson.lua:9732 in (field) fn (Lua) <9731-9733> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:228 in () ? (Lua) <159-238> [01:06:25]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [01:06:25]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>
最后由 Shang 编辑于; 2020 年 4 月 11 日 上午 10:06
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墨线纹理 2020 年 4 月 13 日 上午 8:00 
对 我对腐烂的鱼用旋风直接崩了
最后由 墨线纹理 编辑于; 2020 年 4 月 13 日 上午 8:01
恒子while(1)  [开发者] 2020 年 4 月 14 日 下午 8:49 
是施法组件的问题,已知,感谢反馈~下个版本我会修复。目前如果需要用旋风杖的话可以在mod设置界面把吞噬功能关闭后再使用
阿七 2020 年 5 月 10 日 上午 4:28 
在同时开启mod(哈姆雷特船难地形)时放船到海上会崩溃 希望修复一下 很喜欢本模组 所以还想在新档继续使用!
123 2021 年 6 月 8 日 下午 9:30 
二级主厨勋章怎么融合?
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