Don't Starve Together

Don't Starve Together

Feast and Famine
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Tosh  [개발자] 2019년 11월 9일 오전 4시 12분
Bug Reports
Report any crashes, errors or code monkey goofs here.

If you experience a crash when opening the breadbox, this is due to another mod overriding the container widget function in the base game. Let me know if you encounter one of these issues and I’ll get in touch with the mod author.
Tosh 님이 마지막으로 수정; 2020년 3월 5일 오전 5시 54분
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Azure Blue Fox 2019년 11월 9일 오후 8시 54분 
I couldn't make cheese in Warlys crock pot
Tosh  [개발자] 2019년 11월 9일 오후 9시 12분 
Azure Blue Fox 님이 먼저 게시:
I couldn't make cheese in Warlys crock pot

Did you have the Beefalo Milk mod enabled too? Cheese is from that mod, but I’ve updated the code to work for the portable crockpot. If it’s a weird glitch I can fix it
Tosh  [개발자] 2019년 11월 9일 오후 9시 29분 
Oh! There are also a couple of Beefalo Milk rebalance mods if I’m not mistaken. You could be using one of those. I’ll see about extending compatibility!
Tosh  [개발자] 2019년 11월 20일 오후 11시 31분 
Breadbox
If you are experiencing a crash when opening the breadbox, this is a compatibility issue with a mod that modified the widgetsetup function in the containers component—the same mistake got passed between a lot of different mods.
Generally, they have ‘old_widgetsetup(container, prefab)' when they should have ‘old_widgetsetup(container, prefab, data)’. By removing the data argument from the function, they will make their mods crash with any mods that use this function as intended by Klei.
Miharu 2019년 12월 30일 오후 7시 21분 
i have a slight issue for some reason when i play the start of a world is fine but few days in every time i walk to the seed trader or close to him in general it crashes the game i've tried multiple worlds different amount of mods on each removed certain mods and then tried no mods at all and it still crashes after a few days but if i stay away from him or that side of my map it wont ever crash but i lose half of my world.Edit- so ive tried to see which mods is the issue ive lowered it to 8 i have client mods - Combined status / craft pot/Geometric placement . server mods -the api gem core / Dst legion/beefalo milk/display food values /feast and famin /setpiece condfig and the arena mod it worked well until winter first day of winter walked close to the seed trader and insta crash no code pop i just dont know what the deal is
Miharu 님이 마지막으로 수정; 2020년 1월 5일 오후 8시 47분
julie ౨ৎ˚⟡˖ ࣪ 2020년 1월 3일 오후 10시 15분 
every time i try to plant a seed the game crashes
laveol 2020년 1월 5일 오전 6시 23분 
I also seem to have the seed problem. Already tried it out on normal and advanced farms
laveol 2020년 1월 5일 오후 1시 01분 
peaches 님이 먼저 게시:
every time i try to plant a seed the game crashes
I've checked everything again and it seems that another mod is causing this. Not sure which,but it might be the bee character I am trying to play as
Cairyth 2020년 2월 1일 오전 9시 32분 
There's an issue with this mod and https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=850125165& . Whenever this mod is enabled with the Repair mod, the Reinforce action that Winona is capable of crashes the game the first time it is used on an item. Anything you could do to solve this incompatiblity would be very helpful, as it makes an otherwise very helpful mod unusable.
Cairyth 님이 마지막으로 수정; 2020년 2월 1일 오전 9시 32분
flynn_darren 2020년 2월 10일 오후 10시 31분 
hello,I have beefalo milk mod enabled too,but when I turn on the proprietary server, I can't get the stock image of the corresponding milk when milking.
Oddly, running on the client is normal.
Big ol' swagdaddy 2020년 3월 1일 오후 2시 44분 
Planting a wild seed crashes the server, and i tried disabling the memspikefix, but that didnt work
Tosh  [개발자] 2020년 3월 1일 오후 10시 38분 
That should most likely be because of another mod. Can you provide some extra details like what configs you have selected, what other mods you have enabled and the specific crash error (providing the full crash log can help)
Big ol' swagdaddy 2020년 3월 3일 오전 1시 50분 
I use Icebox Perish Settings, MyPet, Makiri, Health info, Extra Equip slot, Extra item info and Combined status. I looked for crashlogs ut couldnt find them.

When i plant the seed, no plant appears, and after a few seconds the server goes down

[00:00:40]: [Steam] Authenticated host '76561198089867762'
[00:00:41]: There is no active event to validate against.
[00:00:41]: [Shard] Read save location file for (KU_Xkhuu-nS)
[00:00:43]: Registering master server in EU lobby
[00:00:52]: Resuming user: session/185F40DBED2A9844/A7K6TBSE7R2S/0000000008
[00:00:52]: Could not find anim build FROMNUM
[00:00:52]: Could not find anim build FROMNUM
[00:00:52]: Could not find anim build FROMNUM
[00:00:52]: Initial delay: 0
[00:00:52]: Initial delay: 0
[00:00:52]: Initial delay: 0
[00:00:52]: Initial delay: 0
[00:00:52]: Spawning player at: [Load] (-405.62, -0.00, 456.41)
[00:00:52]: Sim unpaused
[00:00:52]: TryDoUntil: time before timeout: 5
[00:00:52]: TryDoUntil: time before timeout: 5
[00:00:52]: TryDoUntil: time before timeout: 5
[00:00:52]: TryDoUntil: time before timeout: 5
[00:00:53]: Registering master server in EU lobby
[00:01:24]: [string "scripts/prefabs/plant_normal.lua"]:239: attempt to call method 'SetOnWitheredFn' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/plant_normal.lua:239 in (field) fn (Lua) <207-285>
inst = 120601 - (valid:true)
scripts/mainfunctions.lua:258 in () ? (Lua) <247-289>
name = plant_normal
prefab = Prefab plant_normal -
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:306 in (global) SpawnPrefab (Lua) <300-308>
name = plant_normal
skin = nil
skin_id = nil
creator = nil
scripts/components/grower.lua:133 in (method) PlantItem (Lua) <114-151>
self =
crops = table: 1BD4A728
croppoints = table: 0D5A96F8
growrate = 0.333
inst = 120583 - fast_farmplot (valid:true)
onplantfn = function - scripts/prefabs/farmplot.lua:329
level = 3
_ = table: 2A9FE908
setfertility = function - scripts/prefabs/farmplot.lua:54
item = 120596 - seeds (valid:true)
doer = 120427 - wathgrithr (valid:true)
prefab = pumpkin
pos = (-407.07, 0.00, 468.17)
i = 1
v = (0.00, 0.00, 0.00)
scripts/actions.lua:1401 in (field) fn (Lua) <1397-1414>
act = Plant 120583 - fast_farmplot With Inv: 120596 - seeds (valid:false)
seed = 120596 - seeds (valid:true)
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:false) =
action = table: 07FFAF20
invobject = 120596 - seeds (valid:true)
onfail = table: 05D5DFE8
doerownsobject = true
target = 120583 - fast_farmplot (valid:true)
options = table: 05D5E4C0
doer = 120427 - wathgrithr (valid:true)
onsuccess = table: 05D5DDB8
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
self (valid:true) =
DynamicShadow = DynamicShadow (16D5CFE8)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146
SetCameraDistance = function - scripts/prefabs/player_common.lua:1018
ScreenFlash = function - scripts/prefabs/player_common.lua:1080
player_classified = 120428 - player_classified (valid:true)
playercolour = table: 1C40E988
health_info_max = 0
ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1006
Light = Light (16D5CEA8)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:664
health_info_max_exact = 0
pendingtasks = table: 06107928
ShowHUD = function - scripts/prefabs/player_common.lua:1000
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1012
sg = sg="wilson", state="doshortaction", time=0.20, tags = "doing,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:990
ApplyScale = function - scripts/prefabs/player_common.lua:1095
SetGhostMode = function - scripts/prefabs/player_common.lua:577
ShowActions = function - scripts/prefabs/player_common.lua:994
OnWakeUp = function - scripts/prefabs/player_common.lua:865
Transform = Transform (16D5CF48)
actionreplica = table: 06107040
event_listening = table: 06107540
actioncomponents = table: 061071A8
lower_components_shadow = table: 06106AC8
GetMaxMoisture = function - scripts/prefabs/player_common.lua:136
net_health_info = net_ushortint (060D2AA8)
CanUseTouchStone = function - scripts/prefabs/player_common.lua:86
updatecomponents = table: 061079C8
ShakeCamera = function - scripts/prefabs/player_common.lua:1038
OnDespawn = function - scripts/prefabs/player_common.lua:887
persists = false
MiniMapEntity = MiniMapEntity (16D5CF08)
IsFreezing = function - scripts/prefabs/player_common.lua:106
replica = table: 06107400
GetTemperature = function - scripts/prefabs/player_common.lua:96
GUID = 120427
ghostenabled = true
EnableMovementPrediction = function - scripts/prefabs/player_common.lua:521
PushEvent = function - ../mods/workshop-1378549454/gemscripts/tools/customtechtree.lua:79
SetCameraZoomed = function - scri
[00:01:24]: [string "scripts/prefabs/plant_normal.lua"]:239: attempt to call method 'SetOnWitheredFn' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/plant_normal.lua:239 in (field) fn (Lua) <207-285>
scripts/mainfunctions.lua:258 in () ? (Lua) <247-289>
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:306 in (global) SpawnPrefab (Lua) <300-308>
scripts/components/grower.lua:133 in (method) PlantItem (Lua) <114-151>
scripts/actions.lua:1401 in (field) fn (Lua) <1397-1414>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
scripts/stategraphs/SGwilson.lua:4746 in (field) fn (Lua) <4740-4748>
scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584>
scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
scripts/update.lua:228 in () ? (Lua) <159-238>

[00:01:24]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:01:24]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>

This is the crash log of the final moments before the server goes down, i hope it helps
Tosh  [개발자] 2020년 3월 3일 오전 3시 00분 
Thanks for this! I'll try track down the issue for you
Big ol' swagdaddy 2020년 3월 4일 오전 11시 49분 
I think i discovered the root of the problem. While playing without this mod, but with the other mentioned mods on, we ran across the same issue. After testing each mod we found that the mypets mod was the culprit
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