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2. In beta version, I want to implement this feature.
3. The train is not armored :)
4.1. There will be a different train in beta, train with beds.
4.2. This, of course, can be implemented, but it will still work cyclically, because everything depends on the limits of the Source engine.
5. Yes you are right. Need to replace.
6. It will also be in beta.
Basically, the outside scenery would be in the 3D skybox, but instead of having it move linearly to the train, have it be in a series of really big disks/cylinders. Thus you have a repeating scenery without having to teleport things in and out, or put them on multiple path_corners.
Here's an image to illustrate the idea:
[img]https://i.imgur.com/dImHsfl.png[/img]
I also highly support OP's idea to make it rain. Coupled with night time, it'd make a really sooting ASMR experience of just chillin on a train with the pitter patter of the rain on the windows. Kinda like the video below, it'd be great!
https://www.youtube.com/watch?v=aRwvWi1MYr0
The idea of cylinders and disks is very interesting, if you think carefully, it will be very useful for the background of trees and something like that!
However, I want to implement a smooth start and a smooth stop of the train so that it is not abrupt. But the Source engine has its own pitfalls, teleportation always goes with breaks.
And I will think about transferring the next version map to S&Box.