Counter-Strike 2

Counter-Strike 2

Fort II
kubader  [开发者] 2019 年 10 月 27 日 上午 7:55
POST BUGS HERE!
:)
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Nanos 2019 年 10 月 27 日 上午 11:02 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1900368383

At this position u get bugged which results in your character jumping for no reason
R4F3IR0 2019 年 10 月 27 日 下午 4:22 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1900623868
you can see outside of the map
the bots don't work either, use nav_generate on the console
最后由 R4F3IR0 编辑于; 2019 年 10 月 27 日 下午 4:28
Jota ☭ 2019 年 10 月 27 日 下午 6:52 
https://i.imgur.com/8tXXYoo.jpg - Model backface

https://i.imgur.com/2lonvrE.jpg - I can see the end of the skybox (aka end of the mountains). Even though there's water down there, it doesn't look at first glance

Without clipping: https://i.imgur.com/cKk3rAq.jpg -- With clipping: https://i.imgur.com/iPT19Tp.jpg
Same problem with Canals. Add some visual stuff to block the player, invisible walls are just not enough.

Without clipping: https://i.imgur.com/Sa2mxMr.jpg -- With clipping: https://i.imgur.com/9jDO4HJ.jpg
Same problem as the one above. Add some visual stuff to match the invisible wall block.

https://i.imgur.com/nyMr8Wc.jpg -- Small one, but please, clip the first step!

https://i.imgur.com/PGSlYcP.jpg -- I would recommend to disable the grass's shadows.

https://i.imgur.com/d42OI6s.jpg -- A clipping here would really help, since this barrel blocks off your movement if you're running.

https://i.imgur.com/znf1Br4.jpg -- Same thing as above here.

Without clipping: https://i.imgur.com/caR3jzu.jpg -- With clipping: https://i.imgur.com/ggLUMlC.jpg
Make these walls higher! Since we can "bounce" on this invisible wall, like on this spot: https://i.imgur.com/PGSlYcP.jpg

https://i.imgur.com/G4jqcZo.jpg -- Poor statue...

https://i.imgur.com/beTVMni.jpg -- A lot of walls that we can't see with textures.

And, of course, the optimization.
nine 2020 年 1 月 14 日 下午 4:12 
in T spawn, you can throw the bomb behind the tree and it can get stuck in the very corner of the map, and it can be impossible to get. (I mean the one right beside the house/building)
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