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@Star~Verse --HoneyPot ants wouldn't fit well for this mod
@Angus Beef --I would like to eventually add reproduction, and am currently trying to work out the specifics.
@JellyDad -- google told me that ants use antennae for touch and for communication. I linked them to hearing because that's the closest thing in game
@GrimKhan-- Centenium's currently in there as a backstory. Do we really know much about them yet in canon?
@GrimKhan-- Centenium's currently in there as a backstory. Do we really know much about them yet in canon? [/quote]
good point, alternate suggestion, split up the antinium into their respective hives like the steel one or the partially flying one. this could be backstories now (like being a steel antinium gives a bonus to crafting skill) and can be biologically later.
like, infestations dont attack them
tarknight: No. In cannon they continuously get attacked by monsters, including giant insects, that dig up from below. Really the best thing would be to find a way to increase the infestation chance for ants, but I doubt anybody wants that!
Additionally, what would be the feasibility for a wall shrine item, which would function similarly to the wall mirror mod, that Antinium factions could use instead of graves or caskets? At the end of the day it would be a re-skinned 1x1 grave, with the only possible hookup being that you couldn't actually bury the fallen Antinium colonist there (because they're going in the paste pit)
@Comrade
1. This feels like it was already on the list at some point. It should be. Adding it.
2. I'll check out that mod, but probably not. For now you gotta actually bury them if you want to pay respects to their graves