Stellaris
Real Space - System Scale
Fighter Craft range
I'm hoping this is the right mod. Strikecraft units from vanilla have upwards of 12 weapon range (not deployment range) which would seem to out range point defences which have a range of 5. While it doesn't seem to matter much in big fleet battles it would matter in battles with a small number of ships. A range of 12 puts fighter craft nearly on par with artillery ships, can this be changed?
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SBlack 29 sept. 2021 la 13:56 
Do you have "Ships in Scaling"? System Scale by itself doesn't actually touch weapon ranges. Only the combat engagement distance

In SiS PD does indeed have a range of 5, but artillery has has 20. If I'm reading this right
I since realised and posted in the comments for that mod
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