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Future mods or revisions of current mods should prioritise quality over quantity.
I'm not saying that the current ones don't have quality, just that it's not necessary to make different items that only slightly modify some stat.
With the Cherry Picker mod you can disable unwanted mod elements, maybe it helps you.
this modpack contains like 120 mods, a lot of which are literally additions to other mods
literally the very first paragraph in the description says:
it's the sort of thing where maybe you already installed a mod that gives additional crops, and played with it for a year, and now you want even MORE crop types, so you install the additional 'even more crops!' mod and you're okay with having the crop list be 50+ entries long because that's specifically what you wanted
but obviously if you install every single mod in the vanilla expanded brand at the very start, not only are you going to have way too many crop types (most of which you'll never use), but EVERYTHING will be like that, from weapons to factions to mechs to raiders