Stellaris

Stellaris

Storypack: The Nyblax and the Collector
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Complex  [开发者] 2019 年 10 月 2 日 上午 9:45
Bugs
Cuz everybody has bugs
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正在显示第 1 - 15 条,共 104 条留言
Flik the Changeling 2019 年 10 月 3 日 上午 3:25 
Cuz everybody got bugs... AND IM ONE :D But seriously sorry for posting non vital comment here but you jsut made it too tempting for this little buggu :3
Complex  [开发者] 2019 年 10 月 3 日 上午 6:17 
引用自 Flik the Changeling
Cuz everybody got bugs... AND IM ONE :D But seriously sorry for posting non vital comment here but you jsut made it too tempting for this little buggu :3

are you though?
SpectralVoid 2019 年 10 月 7 日 上午 1:01 
Here we go. As Devouring Swarm I "borrowed" Mighty Rune's digsite from another empire. After completing archeology, I received message about Collector,that have already found this rune, So I just killed Collector and got the rune. But empire,that previously owned last rune digsite,somehow got the rune too at the same time as Collector. They had victory score bonus for relic and rune wargoal. So Mighty Rune just duped.
Complex  [开发者] 2019 年 10 月 7 日 上午 5:16 
引用自 SpectralVoid
Here we go. As Devouring Swarm I "borrowed" Mighty Rune's digsite from another empire. After completing archeology, I received message about Collector,that have already found this rune, So I just killed Collector and got the rune. But empire,that previously owned last rune digsite,somehow got the rune too at the same time as Collector. They had victory score bonus for relic and rune wargoal. So Mighty Rune just duped.

Thank you very much for this feedback! awesome description.
I just fixed it and uploaded it. The maintnence system i put in place a couple of days ago was not taking into consideration whether or not the collector had the runes so doups were being made. thank you very much!
JustThatEz 2019 年 10 月 9 日 上午 8:59 
Everything works well for me except the snap : it didn't kill enemy empires I had a truce with, marauders, any kind of "special" empire ( like the ones that come from the L-Gate event chain ), and for some reason only one of my vassals, but my 5 other vassals got snapped too
Complex  [开发者] 2019 年 10 月 17 日 下午 11:09 
引用自 nweaver
Previous version (don't know if it got fixed): conquered foreign empire completely with a sieze rune wargoal, rune just vanished.
Thank you for reporting this, fixed! it was giving the rune to a random empire rather than the destroyer of the empire
Complex  [开发者] 2019 年 10 月 17 日 下午 11:10 
引用自 Lucifer
Everything works well for me except the snap : it didn't kill enemy empires I had a truce with, marauders, any kind of "special" empire ( like the ones that come from the L-Gate event chain ), and for some reason only one of my vassals, but my 5 other vassals got snapped too
ok! ill have to rework this prolly, thanks! i will probably rework it with the new wishes
D Bojangles 2019 年 10 月 19 日 下午 10:31 
引用自 Complex
引用自 nweaver
Previous version (don't know if it got fixed): conquered foreign empire completely with a sieze rune wargoal, rune just vanished.
Thank you for reporting this, fixed! it was giving the rune to a random empire rather than the destroyer of the empire

This bug doesn't seem to have been fixed. Just finished a war for the Arcane Rune and it was still given to another empire.

Can you share the console commands for adding the runes?
Complex  [开发者] 2019 年 10 月 21 日 上午 12:49 
引用自 D Bojangles
引用自 Complex
Thank you for reporting this, fixed! it was giving the rune to a random empire rather than the destroyer of the empire

This bug doesn't seem to have been fixed. Just finished a war for the Arcane Rune and it was still given to another empire.

Can you share the console commands for adding the runes?

Sure! i added you on steam so u can explain me the case scenario too

console command to add all runes:
event pr_debug.1
Procrastinate-King 2019 年 10 月 28 日 上午 7:00 
The snap works fine but organic hiveminds are immune, player and npc ones.
Maniac 2019 年 10 月 29 日 上午 3:29 
I'm having the same issue. Declares a rune war. Victory also destroyed the empire. Never got the rune.
Complex  [开发者] 2019 年 10 月 29 日 下午 3:28 
引用自 Maniac
I'm having the same issue. Declares a rune war. Victory also destroyed the empire. Never got the rune.

Mod updated to solve it!
War for Power Runes no longer cede claimed systems on victory.
This was done to fix the fact that once a country is destroyed there is no way to find out who the destroyer is, so runes could get lost and show up in random empires
Venn 2019 年 11 月 1 日 下午 12:29 
The Collector's system is unable to be entered despite being at war with them.
Maniac 2019 年 11 月 8 日 下午 1:10 
Re the change to the casus belli, I kinda feel the cure is worse than the disease. The AI is rather eager to declare a war for the runes if it can, and IMO it hurts AI performance quite a bit if they absolutely crush an opposing empire, but then instead of taking several planets with claims on them, they just take the rune.
最后由 Maniac 编辑于; 2019 年 11 月 8 日 下午 1:10
Maniac 2019 年 11 月 8 日 下午 1:12 
Perhaps there could be two rune casus belli? One the old one where you also take your claims, but which can only be declared if your opponent is at least equivalent, and then another one which vassalizes the opposing empire, but which can only be declared if the opposing empire is inferior. Should at least reduce the cases where the rune disappears.
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