DayZ
PVEZ
Ermiq  [开发者] 2019 年 10 月 13 日 下午 4:57
Bug reports and suggestions.
If you've encountered bugs or issues, or you'd like me to change/add something in the mod, post here.
< >
正在显示第 1 - 15 条,共 115 条留言
✔ KABY 2019 年 10 月 15 日 下午 1:38 
Hey man,

thanks for your cool mod.

I try to add Cherno and Electro as PvP-Zone but it doesnt work.

And a second problem is that damage isn't reflected and u can still kill someone outside the pvp-zone with 2 headshots.

Your standard pvp-zones are working btw.


maybe u can help out

thank you
Ermiq  [开发者] 2019 年 10 月 15 日 下午 2:53 
引用自 kabystarrR
Hey man,

thanks for your cool mod.

I try to add Cherno and Electro as PvP-Zone but it doesnt work.

And a second problem is that damage isn't reflected and u can still kill someone outside the pvp-zone with 2 headshots.

Your standard pvp-zones are working btw.


maybe u can help out

thank you
The mod doesn't actually reflect the damage (it's not possible due to modding limitations), the target gets the damage anyway, and the mod just heals the target after the damage is done.
However, you shouldn't be able to kill the target with two shots, it's only possible in the one shot-one kill case. Well, by desing. But there might be a bug. Please, provide more details. ...Oh, I think I know where the bug is. And I'll work on it tonight.
By the way, check your PVEZ_Config, the following settings:
"DAMAGE": { "Damage_Types_Sent_Back_To_The_Attacker": { "Weapon_Damage": 0, "Explosive_Damage": 0, "Vehicle_Damage": 0, "Fist_Fight_Damage": 0 } },
To send back the damage dealed with a weapon, you need to set the "Weapon_Damage" to 1. It's disabled by default.

Now the zones

What coordinates you have used?
To properly add the zone you would need to use some admin tools with the option to show player coordinates.
You can get X and Z coordinates (1st and 3rd in config) from from this map ( https://dayzona.ru/index.php?do=static&page=chernorussiya-karta-dayz-versiya-063 ). When you put the cursor at the center of the Cherno on the map, on the bottom of the map you'll see this:
064/128 6463.13/2550.94
To set the zone coordinates you'll need the lower ones. These are going to be first (6463.13) and third (2550.94) coordinates of the zone.
"Position": [ 6463.13, // bottom left coordinate from the map // here should be an altitude 2550.94 // bottom right coordinate from the map ],
Altitude could be found with admin tools. It'sthe height above the sea level (in meters). For Cherno and Electro you can use 6. Both cities are near the sea and their altitude is just 6 meters. For higher locations (on the North) altitude might be 200 meters and more.

And be carefull with Json syntax, to properly put the new zone into the list you would do something like this (here are actual properly set Cherno and Electro, you can copy paste them to your PVEZ_Config.json):
"PVP_ZONES": [ { "Name": "Staroye", "Position": [ 10447, 280.1, 5969.82 ], "Radius": 150, "IsActive": 1 }, // here the default zone description ends // the beginning of the Cherno zone { "Name": "Cherno", "Position": [ 6463, 6, 2549 ], "Radius": 700, "IsActive": 1 }, { "Name": "Electro", "Position": [ 10179, 6, 2064 ], "Radius": 700, "IsActive": 1 }, // the Electro description ends // and next default zone starts { "Name": "Topolka Dam", "Position": [ 10227.3, 57.8, 4016 ], "Radius": 100, "IsActive": 1 },
最后由 Ermiq 编辑于; 2019 年 10 月 15 日 下午 4:02
✔ KABY 2019 年 10 月 15 日 下午 3:41 
Problem is fixed. thank you man
Marenzo1 2019 年 10 月 17 日 上午 5:49 
It would appear that rarely zombies are immune to normal damage. Even if you shoot them in the legs or chest over 5 times. They do die to headshots.

Edit: It seems to be only when we hit the Zombies with 9mm guns. Like the Glock.
最后由 Marenzo1 编辑于; 2019 年 10 月 17 日 上午 5:52
Marenzo1 2019 年 10 月 17 日 上午 5:50 
When you kill a Zombie you get marked as a Lawbreaker. Every zombie you kill with a gun in our testing.
Ermiq  [开发者] 2019 年 10 月 17 日 上午 5:55 
引用自 ★ Marenzo1
When you kill a Zombie you get marked as a Lawbreaker. Every zombie you kill with a gun in our testing.
Thanks for the report. I've already checked this out. And the problem is I've left some debug code and published the test version of the mod. Sorry for that. I'll update it tonight.
Marenzo1 2019 年 10 月 17 日 上午 5:56 
引用自 Ermiq
引用自 ★ Marenzo1
When you kill a Zombie you get marked as a Lawbreaker. Every zombie you kill with a gun in our testing.
Thanks for the report. I've already checked this out. And the problem is I've left some debug code and published the test version of the mod. Sorry for that. I'll update it tonight.


Perfectly fine, Take your time! Thanks for the quick check up!
✔ KABY 2019 年 10 月 17 日 上午 8:37 
After the last update the mod isnt working at all.
I try to check it on a second server.
maybe it's my fault.



I try on the second server.
Mod isnt working.
最后由 ✔ KABY 编辑于; 2019 年 10 月 17 日 上午 9:32
Ermiq  [开发者] 2019 年 10 月 17 日 上午 10:01 
引用自 kabystarrR
Mod isnt working.
Fixed. Now the mod should work. Sorry for the broken updates.
✔ KABY 2019 年 10 月 17 日 上午 10:24 
https://i.imgur.com/6Ux9FkV.png

sorry can't get it to work on my testserver
Marenzo1 2019 年 10 月 17 日 上午 10:37 
引用自 kabystarrR
https://i.imgur.com/6Ux9FkV.png

sorry can't get it to work on my testserver

It's a server side mod, do not download and use it on yout client.
✔ KABY 2019 年 10 月 17 日 上午 11:02 
引用自 ★ Marenzo1
引用自 kabystarrR
https://i.imgur.com/6Ux9FkV.png

sorry can't get it to work on my testserver

It's a server side mod, do not download and use it on yout client.






Thanks.

problem fixed

MOD is working
Helkhiana 2019 年 10 月 18 日 上午 5:23 
Getting this in crash logs:


------------------------------------
NS3086290, 18.10 2019 13:19:09
NULL pointer to instance. Variable 'IsInPvpZone'
Class: 'SurvivorBase'
Entity id:2981845

Function: 'pvez_IsPvpAttackAllowed'
Stack trace:
PVEZ/4_World/entities\manbase\playerbase.c:87
PVEZ/4_World/entities\manbase\playerbase.c:52
CFTools/4_World/playerbase.c:107


Ermiq  [开发者] 2019 年 10 月 18 日 上午 8:13 
引用自 Helkhiana
Getting this in crash logs:


------------------------------------
NS3086290, 18.10 2019 13:19:09
NULL pointer to instance. Variable 'IsInPvpZone'
Class: 'SurvivorBase'
Entity id:2981845

Function: 'pvez_IsPvpAttackAllowed'
Stack trace:
PVEZ/4_World/entities\manbase\playerbase.c:87
PVEZ/4_World/entities\manbase\playerbase.c:52
CFTools/4_World/playerbase.c:107
Fixed. Thanks for the report.
最后由 Ermiq 编辑于; 2019 年 10 月 18 日 上午 8:37
Helkhiana 2019 年 10 月 23 日 上午 4:15 
This update just broke my server :P

Error:
PVEZ/Scripts/4_World/entities\manbase\playerbase.c(213): Variable 'IsInPvpZone' is private..
will have to remove the mod temporarily. a heads up would be nice if a big change like making it client side too comes up
< >
正在显示第 1 - 15 条,共 115 条留言
每页显示数: 1530 50