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报告翻译问题








For example, Community-Online-Tools has a menu called Player Management, there you can see the selected player coordinates X, Y, Z - those are the same coordinated as the ones used by PVEZ.
Also, in next update I'll remove the Y coordinate. You'll need to set up just X (East-to-West) and Z (South-to-North). And zones will be altitude independent, so they'll be not spheres around some point but cylinders with infinite height.
Warning: next update won't be compatible with the old config (too much of legacy compatibility code already, I want to get rid of it). So, you guys will have to set up your custom zones again.
First of all, loving your mod! But I have a slight issue. Whenever I create any custom zones, upon server restart the config file just resets back to default. Could you have any clue as to why?
Much Appreciated
Great mod!
Everytime i make edits to the Config file it replaces it. Even if it is just changing the IsActive to 0. I am trying to create custom zones for PVP however even slight changes to the file makes it download the default one. Any ideas?
{
"GENERAL": {
"Mode": "PVP",
"Update_Frequency": 5,
"Show_Notifications": 1,
"Use_UI_Notifications": 1,
"Add_Zone_Name_To_Message": 1,
"Exit_Zone_Countdown": 5,
"Custom_Enter_Zone_Message": "",
"Custom_Exit_Zone_Message": "",
"Custom_Exit_Zone_Countdown_Message": ""
},
"DAMAGE": {
"Restore_Target_Health": 0,
"Protect_Clothing_And_Cargo": 0,
"Allow_Damage_Between_PVP_and_PVE": 0,
"Damage_Types_Sent_Back_To_The_Attacker": {
"Weapon_Damage": 0,
"Explosive_Damage": 0,
"Vehicle_Damage": 0,
"Fist_Fight_Damage": 0
}
},
"LAWBREAKERS_SYSTEM": {
"Declare_a_Lawbreaker_When_Killed_a_Player_in_PVE_Area": {
"On_Weaponary_Kill": 0,
"On_Explosive_Kill": 0,
"On_Vehicle_Kill": 0,
"On_Fist_Fight_Kill": 0
},
"Server_Wide_Message_About_Lawbreaker": 0,
"Custom_Crime_Notification_Message_Format": "",
"Custom_Message_for_the_Lawbreaker": "",
"Auto_Clear_Lawbreakers_Data": 0,
"Amount_of_Days_to_Store_Lawbreaker_Data": 14,
"Allow_Lawbreakers_To_Attack_Anywhere": 0
},
"MAP": {
"Show_Player_Marker": 1,
"Custom_Player_Marker_Text": "",
"Zones_Border_Color": {
"A": 200,
"R": 255,
"G": 0,
"B": 0
},
"Lawbreakers_Markers": {
"Update_Frequency": 800,
"Custom_Lawbreaker_Label": "",
"Show_Name": 1,
"Lawbreakers_Can_See_Their_Own_Markers": 0
}
},
"AIRDROP_ZONES": {
"Radius": 150,
"Zone_Name": "Airdrop"
},
"ZONES": [
{
"Name": "Chernogorsk military base",
"X": 7230,
"Z": 3038,
"Radius": 150,
"IsActive": 1,
"ShowBorderOnMap": 1,
"ShowNameOnMap": 0
},
{
"Name": "Staroye",
"X": 10447,
"Z": 5969.82,
"Radius": 150,
"IsActive": 1,
"ShowBorderOnMap": 1,
"ShowNameOnMap": 0
},
{
"Name": "Prison Island",
"X": 2693,
"Z": 1309,
"Radius": 200,
"IsActive": 1,
"ShowBorderOnMap": 1,
"ShowNameOnMap": 0
}
],
"version": 7
}
If you're interested anyway, the modes are:
PVP zones - 0
PVE zones - 1
PVE - 2
PVP - 3.
Not sure about 2 and 3 though, might be opposite.
Why would you need to show it to only one?