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I run it alongside prepare carefully, this one works in game and can even edit enemy pawns. Great for changing hairstyle on new recruits.
Rimworld's source code is open; there's nothing stopping you from reverse engineering any mod.
actually i'm not the fan of reverse engineering, because everybody has its own style to code. and i just don't have the time to read and understand other peoples code. i only search for references when i'm stuck or when external methods have to be called. references are good to understand how it works. the most helpful reference for me was in fact the rimworld source code.
i like edb's mod. but the initial reason why i developed this mod was because i missed the possibility to edit pawns after crashlanding with prepare carefully. if it had that, this mod would probably never been developed.
actually all of my mods that i've done, were because i missed something in the game.
I prefer prepare carefully for not overdoing the superheros lol
If your aim is to make abrupt changes whenever you fudge something up this is mod may be more suitable for that purpose, since you can adjust any stat with no restriction.
If your only interested in the cosmetic changes, I might suggest using the Change Dresser mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1385697110
I would say that neither mod is a substitution for the other, so you should choose whichever mod better fits your playstyle.