安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








problem is solved now.
Edit: after further testing "retaliating punch" seems to be bugged in all parts of the game. The "riposte" icon doesn't appear and the riposte itself appears at random.
Base retaliating punch camp skill give you 4 battle long riposte,
If you have that trinket it become until camp.
for reference im using the riposte trinket.
EDIT: after further testing, i activated the camp skill without the trinket equipped and the riposte functions without problems. it's the trinket that seems to be bugged.
in most cases you have 2 options move or pass. (rarely you have only pass)
So it wont softlock you, dont worry.
From inside encourage is the same
----------------False Alarm----------------------------
The very rare trinkcet named "Hydnellum Peckii" does not "Increase Riposte Duration to next camp" in my Weald Apprentice lvl1 Long run. Not sure if other areas also fail the description of this specific trinket functionality.
------------------------------------------------------------