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I want to see that. :P
+ can backstab ubercharged enemies
- no random critical hits
- 10% more vulnerable to damage
- cannot backstab non-ubercharged enemies
just an idea
-25 max health
-20% fire speed
+10% melee damage
every MELEE kill increase your melee damage health and move speed (max 4 kills on the counter)
initial health = 100 initial damage = 110% initial move speed = 100%
1st kill =115 1st kill damage = 120% 1st kill max speed = 110%
2nd kill = 130 2nd kill damage = 130% 2nd kill max speed= 120%
3rd kill = 145 3rd kill damage = 140% 3rd kill max speed = 130%
4th kill = 150 4th kill damage = 150% 4th kill max speed = 140%
or a reskin for the normal knife xd
its useless because with spy you must kill or focus on engineers and medics , but you cant backstab to the another team , so they are invulnerable to you and you will be free score xd
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)
When I get a 3rd - 4th kill I can disguise as a scout.
...I don't think my stat matches the item much though...
Sounds good to me but i think it should do like 40-50 damage(not sure what percentage increase that is from spy's damage) but a drastic movement speed decrease not a stun, also i think crits would stun and it would have a higher crit rate or a different crit system
How about you hold down alt-fire to stun, but normal attacks just slow enemies.