Team Fortress 2

Team Fortress 2

The Sharp Shock
Sky  [开发者] 2013 年 10 月 14 日 上午 1:00
Stat Discussion
Please keep all discussions about possible stats to this topic.

Please note that if this weapon is accepted for Halloween 2013 it will most likely be as a reskin of an existing weapon, especially if it gets Halloween/Full Moon restricted.
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正在显示第 1 - 15 条,共 326 条留言
你爱着谁? 2013 年 10 月 14 日 上午 2:02 
Maybe it doesn't kill, just takes away 70% of the victim's health, but it stuns them?
arcus8772 2013 年 10 月 14 日 上午 8:52 
Id like this as a kunai reskin personally
Raphael Ambrosius Costeau 2013 年 10 月 14 日 下午 12:06 
Id like this as a kunai reskin personally
It does kinda make sense. It absorbs the health by sapping it away from the victim.
Absolute Madman✨ 2013 年 10 月 14 日 下午 12:32 
I sorta like the kunai reskin idea with one issue....I hate the kunai for some reason.;___; I guess its that I fight more than sneak. Could it possibly be a Sub-Class Weapon? Like the Engie, His rescue ranger makes him a much more defensive class. I'm thinking for this it would have a +Targets vision is blurred and thier movement is slowed on hit, -10hp on miss (Electrical sound?), and -10% damage? I'd love to see those spies running around.
Korstrynn 2013 年 10 月 14 日 下午 12:36 
Team spies.

I want to see that. :P
Gekky 2013 年 10 月 14 日 下午 12:46 
The kunai is horrible or maybe I'm just horrible at it, but if it had it's own original stats I think it would be cool if it started giving crits for a limited time after a couple kills, similar to the focus effect for the heatmaker, (the crits would help if you weren't able to backstab and were undisguised and vulnerable)
TheNoxNox 2013 年 10 月 14 日 下午 1:58 
+ critical hits on wet targets
+ can backstab ubercharged enemies
- no random critical hits
- 10% more vulnerable to damage
- cannot backstab non-ubercharged enemies

just an idea
最后由 TheNoxNox 编辑于; 2013 年 10 月 14 日 下午 1:59
EL GRANDO SMOKIO 2013 年 10 月 14 日 下午 1:59 
i think a eyelander stats for this weapon of spy:
-25 max health
-20% fire speed
+10% melee damage
every MELEE kill increase your melee damage health and move speed (max 4 kills on the counter)

initial health = 100 initial damage = 110% initial move speed = 100%
1st kill =115 1st kill damage = 120% 1st kill max speed = 110%
2nd kill = 130 2nd kill damage = 130% 2nd kill max speed= 120%
3rd kill = 145 3rd kill damage = 140% 3rd kill max speed = 130%
4th kill = 150 4th kill damage = 150% 4th kill max speed = 140%

or a reskin for the normal knife xd
EL GRANDO SMOKIO 2013 年 10 月 14 日 下午 2:04 
+ critical hits on wet targets
+ can backstab ubercharged enemies
- no random critical hits
- 10% more vulnerable to damage
- cannot backstab non-ubercharged enemies

just an idea

its useless because with spy you must kill or focus on engineers and medics , but you cant backstab to the another team , so they are invulnerable to you and you will be free score xd
DA GOBBLER 2013 年 10 月 14 日 下午 3:19 
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)
kaissi (已封禁) 2013 年 10 月 14 日 下午 3:27 
i think a eyelander stats for this weapon of spy:
-25 max health
-20% fire speed
+10% melee damage
every MELEE kill increase your melee damage health and move speed (max 4 kills on the counter)

initial health = 100 initial damage = 110% initial move speed = 100%
1st kill =115 1st kill damage = 120% 1st kill max speed = 110%
2nd kill = 130 2nd kill damage = 130% 2nd kill max speed= 120%
3rd kill = 145 3rd kill damage = 140% 3rd kill max speed = 130%
4th kill = 150 4th kill damage = 150% 4th kill max speed = 140%

or a reskin for the normal knife xd

When I get a 3rd - 4th kill I can disguise as a scout.
Nefnoj 2013 年 10 月 14 日 下午 7:51 
Explodes on backstab, thus having an attention-getting, yet powerful area-of-effect explosion, which includes self-harm. Goodbye, consecutive backstabs!

...I don't think my stat matches the item much though...
Nefnoj 2013 年 10 月 14 日 下午 7:51 
引用自 Sky
Please keep all discussions about possible stats to this topic.

Please note that if this weapon is accepted for Halloween 2013 it will most likely be as a reskin of an existing weapon, especially if it gets Halloween/Full Moon restricted.
Hey Sky! Do you have any stat ideas?!
SoloQ Soprano 2013 年 10 月 15 日 上午 2:29 
引用自 Salty the SLUG
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)

Sounds good to me but i think it should do like 40-50 damage(not sure what percentage increase that is from spy's damage) but a drastic movement speed decrease not a stun, also i think crits would stun and it would have a higher crit rate or a different crit system
最后由 SoloQ Soprano 编辑于; 2013 年 10 月 15 日 上午 2:30
你爱着谁? 2013 年 10 月 15 日 上午 2:39 
引用自 Statiikz
引用自 Salty the SLUG
- No back-stabs
+ Stabbing a target stuns it for 5-8 seconds
(Stabbing causes damage, but I don't know how much it should deal.)
How about you hold down alt-fire to stun, but normal attacks just slow enemies.

Sounds good to me but i think it should do like 40-50 damage(not sure what percentage increase that is from spy's damage) but a drastic movement speed decrease not a stun, also i think crits would stun and it would have a higher crit rate or a different crit system

How about you hold down alt-fire to stun, but normal attacks just slow enemies.
最后由 你爱着谁? 编辑于; 2013 年 10 月 15 日 上午 2:57
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