武装突袭3

武装突袭3

LAMBS_Danger.fsm
Robin 2020 年 1 月 15 日 上午 6:36
Another question, does it utilize any waypoints?
Title says it all.
I'm curious if this mod uses any waypoints to move the AI.
< >
正在显示第 1 - 3 条,共 3 条留言
nkenny  [开发者] 2020 年 1 月 16 日 上午 10:19 
Ehh. Yes. I'm not sure I entirely understand the question.

If the question is: Does the mod alter any pre-existing WPs added by the mission maker. Then the answer is no. Neither does it dynamically add waypoints to AI groups.

If the question is: Does this mod add new waypoint types. Then the answer is yes. These are described in the various YT videos. :)
Robin 2020 年 1 月 16 日 上午 10:47 
Ah, that means it should be compatible with scenarios like Vindicta and AntiStasi?
The Vindicta dev team told me, as long as the AI mod doesn't change waypoints, it should work. But because it only adds waypoints, that arent even used in Vindicta.
nkenny  [开发者] 2020 年 1 月 16 日 上午 11:25 
That is correct. :)
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50