RimWorld
SRTS Expanded
Ultralord Hypercube 2020년 3월 5일 오후 2시 43분
is this mod compatible with save our ship 2?, in the log it apear that it isn't yet
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled until they update to RimWorld v1.1
Verse.Log:Warning(String, Boolean)
SRTS.InitializeDefProperties:ModCompatibilityInitialized()
SRTS.InitializeDefProperties:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?127037696::Update_Patch1>(Root)
Verse.Root_Entry:Update()
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Smash Phil  [개발자] 2020년 3월 5일 오후 3시 04분 
The warning is just that, a warning. 1.0 was compatible (somewhat) with SoS2 and CE, but since both were taking awhile to get compatible i disabled the patches. SoS2 is 1.1 now so I’ll probably update the compatibility soon. CE I will wait until it is both in 1.1 and possibly until it merged with fast track edition. Either that or I will change compatibility to support fast track edition.
Smash Phil 님이 마지막으로 수정; 2020년 3월 5일 오후 3시 06분
Ultralord Hypercube 2020년 3월 5일 오후 3시 20분 
Thanks :D , awesome work
NECEROS  [개발자] 2020년 3월 5일 오후 3시 41분 
Phil is the man
Ultralord Hypercube 2020년 3월 5일 오후 4시 00분 
NECEROS 님이 먼저 게시:
Phil is the man
No doubt about it!
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