Garry's Mod

Garry's Mod

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XephyrCraft  [开发者] 2019 年 8 月 24 日 上午 11:22
Suggestions, New ideas.
Please answer in your best detail:

1) What was your favorite feature(s) or occurrences about this map?

2) What concepts or ideas make this map better than other horror maps?

3) Which (of anything) may improve to make this map more scary and quality-like?
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正在显示第 1 - 15 条,共 17 条留言
Mandarincik 2019 年 8 月 24 日 下午 12:44 
the ghost could be a 3d model if you wouldnt mind modeling
Scarlet 2019 年 8 月 24 日 下午 9:24 
An option to enable the usage of items would be pretty cool, being able to goof around a bit after your first go would make things a bit nicer. Maybe make it so they're enabled after you beat the map so people can't ruin their first experience so easily?

Would also be cool if the ghost was visible, half of the time when he comes up you have no idea which way to go since his distortion field is so unbelievably hard to see.
最后由 Scarlet 编辑于; 2019 年 8 月 24 日 下午 9:42
Sheppo 2019 年 8 月 28 日 上午 11:14 
I very liked the concept of a static monster and the corrupted mansion

You should add more random events , like somethings happens in the lab when the power goes
and add a bit of light in the corrupted mansion

最后由 Sheppo 编辑于; 2019 年 8 月 28 日 上午 11:15
ShatteredPumpkin 2019 年 8 月 31 日 下午 1:17 
please a version without the black fog and the hardmode?
Tmccanna 2019 年 9 月 1 日 上午 8:27 
optimization? even on my fairly good computer with barely any addons enabled it sometimes crashes and lags
Jduke 2019 年 9 月 1 日 下午 4:11 
@jshmccanna what i do think that some map enities can crash gmod no matter how good your computer is
ShatteredPumpkin 2019 年 9 月 2 日 上午 7:01 
引用自 Juke
@jshmccanna what i do think that some map enities can crash gmod no matter how good your computer is

its gmod it is instable cause its a sandbox experimental game
Полковник 2019 年 9 月 3 日 上午 9:18 
I think that ghost detector must be a little smaller. When I turn around a corner, I always hit walls.
Gordatragaleche 2019 年 9 月 9 日 下午 5:25 
They should improve the optimization of the game, lately it goes with a lot of lag and it is impossible to move.
ShatteredPumpkin 2019 年 9 月 9 日 下午 5:30 
引用自 D e r k s i o x
They should improve the optimization of the game, lately it goes with a lot of lag and it is impossible to move.

yeah cause the devs ♥♥♥♥♥♥ something up with the september update all we can do is wait
Yutoshia 2019 年 10 月 14 日 上午 1:05 
Ghost detector is the best feature ive seen compared to any other horror map and how it relays to the hub screen
Master_64 2019 年 11 月 8 日 下午 11:51 
Favorite features: the feeling of not really knowing what will happen (randomization). Not 100% sure, but I really like how the AI works in this map. The map layout was pretty good, but could use more fine tuning for the second floor and whatnot (was too safe).

Ideas that make this map better: Many more features and tech in this map.

How to improve: Perhaps try your hand at 3d jumpscares or animated jumpscares. Maybe add random events in the map that can cause your main strategy to no longer work (without warping). Also, I'd like to see the warping removed (aside from the monsters that should be able to and not just any jumpscare).
最后由 Master_64 编辑于; 2019 年 11 月 8 日 下午 11:51
car crash neutral 2019 年 11 月 15 日 下午 7:35 
I still didnt understand how you can find the keys in the game, do you HAVE to die? because when you do some keys show up in the lab, i was searching for half an hour and couldnt find any before the ghost killed me
Uwe Ludolf 2020 年 4 月 18 日 下午 3:42 
maybe that you can see the ghost on the camera display
Ya Boi Gandhi 2020 年 5 月 5 日 下午 4:07 
Q: What was your favorite feature(s) or occurrences about this map?
A: The ghost detector was definitely very creative, and was my most favorite part.

Q: What concepts or ideas make this map better than other horror maps?
A: The unknown is really scary.

Q: Which (of anything) may improve to make this map more scary and quality-like?
A: 1. Lower the rate of teleportation, or add a way it triggers, not just random.
2. Add footsteps or noises the thing makes, since some people play by themselves, they can't carry ghost detector and key at the same time. Adding footsteps or some kind of noise to show the ghost is near or closing in would be amazing.
3. Change the color of the ghost on the map, blinking green really hurts to look at, maybe a red color to represent the ghost would be fitting.
4. Maybe add a 3d model of the ghost, that way it would help people strategize the way they can move around the map.
5. Add more upgrades or weapons to utilize. (maybe find an upgrade that let's you see the ghost on the ghost detector camera only, etc)
I think that's all, I can't wait until part 3, you are best horror map maker out there yet.
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