Age of Wonders: Planetfall

Age of Wonders: Planetfall

MoreBoom
IdiAmin  [ontwikkelaar] 23 aug 2019 om 3:50
Ideas
Brainstorm!
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I forget exactly what it's called, but it's something like a Parasitic Infection mod given to many of the marauder creature NPCs in midgame. It's always bothered me. It makes them look like they explode with green slime every turn, when it's supposed to just be a sickness that can spread to nearby units. Is there a way to make it look more like an infectious cloud instead of a bio nuke going off each turn? Honestly it might look better to just have the passive cloud with no visual effect at all when it spreads... Just a thought!
IdiAmin  [ontwikkelaar] 27 aug 2019 om 23:31 
Ya. I know what you mean. It's that explosion when they enter defense mode at the end of the turn. I was looking for it, but haven't found it yet...
Not sure if this has anything to do with what your mod changes, but is it possible to fix the lag when the Vanguard laser tank is firing? The sound and the timing are way off, and were before I installed your mod as well. Unless they patched it in 1.06, ofc.
IdiAmin  [ontwikkelaar] 16 sep 2019 om 3:15 
Hmm. I'm gonna have a look. Kinda busy with other stuff right now. But I don't remember changing the laser tank gun yet...
IdiAmin  [ontwikkelaar] 16 sep 2019 om 5:44 
You were right. I messed with the laser cannon. I removed the mod and in the vanilla version there's still some weird audio delay with the muzzle and projectile. I worked on it. it's better imo not perfect yet though
Laatst bewerkt door IdiAmin; 16 sep 2019 om 5:44
Shorty you da best
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