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Since you asked here's a pastebin of my mod list.
https://pastebin.com/iHAsdap9
Now I'm sure this falls outside what your mod is supposed to do and a conflict of some sort is responsible, but in case someone else has the same issue I thought I'd document it here. For now I'm going with the easy fix of removing your convenient but non-essential mod from my list. It's probably inevitable to run into odditities like this when running dozens of mods.
Thanks for your work!
if one of the methods that this mod patches is being accessed excessively by another mod, then it looks like an optimisation that is best made in that mod not this. If I were to guess, that mod is requesting an items list every frame.
another guess (just a guess mind you), might be his silver check using TradeUtility.ColonyHasEnoughSilver (which requests an item list to see how much silver the colony has), a method which is accessed once in vanilla when a ransom letter is opened, the value is cached as a choice in the letter.
I came here to post this... would be helpful if you add it as an incompatibility in the description so we don't have to disable 100 mods one by one to find the cause.
It would be even better if the dialogs in the Mercenaries mod were properly optimised. And I encourage you to give the Mercenaries author a post, as it is a very easy fix.
To speed them up, or If they are having trouble, point them at these files that I have modified.
https://www.dropbox.com/s/zqfe1ulrtecgn5l/MercenariesForMe.dll?dl=0
https://www.dropbox.com/s/kwdmaeb06h6huap/MFMModifiedClassesSource.zip?dl=0
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2411722784
have you tried them together yourself. Maybe you'll get a different result than me.
but in the description it says it consume 40w (same as vanilla)
It's not that big, and 80w for map wide beacon is still very efficient
just description is slightly incorrect
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and today consumption is 100w what is going on?!
of course I don't force everyone to use this balancing feature, it can be turned off from mod options if you want.