Hearts of Iron IV

Hearts of Iron IV

Escalation '84 (EAW)
Euro_General  [开发者] 2019 年 8 月 14 日 上午 5:37
Suggestion
Maybe there is something you want to see in the mod? Write here if you want, i can't promise it will make it into the submod, but it can give me ideas.
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正在显示第 1 - 15 条,共 349 条留言
Saku_ 2019 年 8 月 14 日 上午 9:19 
Simple suggestion : Les modèles 3D, pour les USA, ceux des USA, pour l'europe... Ceux d'europe :/ pour l'urss ceux de l'urss. Ce serait plus agréable visuellement, mais sa n'enlève en rien les 5 étoiles que je met au mod.
Euro_General  [开发者] 2019 年 8 月 14 日 上午 9:25 
引用自 Amadeusz Saku Meyer
Simple suggestion : Les modèles 3D, pour les USA, ceux des USA, pour l'europe... Ceux d'europe :/ pour l'urss ceux de l'urss. Ce serait plus agréable visuellement, mais sa n'enlève en rien les 5 étoiles que je met au mod.

c'est prévus, j'ai les modèles de l'infanterie qui sont bon, et j'ai fait en sorte d'avoir des modèles de camion approprier, pour les mécanisée et blindée ce sera plus dur

It's planned, I have the infantry models that are good, and I've made sure to have appropriate truck models, for mechanized and armoured it will be harder

Saku_ 2019 年 8 月 14 日 上午 9:26 
C'est vrai sa risque de poser problème les blindés. Il existe des mods qui rajoutent beaucoup de modèles 3D, regarde dedans si tu a besoin
Euro_General  [开发者] 2019 年 8 月 14 日 上午 9:28 
引用自 Amadeusz Saku Meyer
C'est vrai sa risque de poser problème les blindés. Il existe des mods qui rajoutent beaucoup de modèles 3D, regarde dedans si tu a besoin

t'inquiete pas, j'ai justement demandé a McNaughton pour les modeles d'infanterie, pour les blindée... c'est moins importants, mais j'essairais de trouver...
Saku_ 2019 年 8 月 14 日 上午 9:29 
Bah bonne chance a toi :) (dit nous se que prépare l'avenir de ce mod, Putin n'en saura rien...)
Euro_General  [开发者] 2019 年 8 月 14 日 上午 9:32 
引用自 Amadeusz Saku Meyer
Bah bonne chance a toi :) (dit nous se que prépare l'avenir de ce mod, Putin n'en saura rien...)

au pire, viens sur le serveur discord, ce sera plus simple que de spam dans les commentaires xd
Saku_ 2019 年 8 月 15 日 上午 4:54 
Quel est le lien ?
Euro_General  [开发者] 2019 年 8 月 15 日 上午 5:03 
引用自 Amadeusz Saku Meyer
Quel est le lien ?

Le lien est vers la fin de la description.
Titanicandthomasfan0 2019 年 8 月 15 日 下午 5:52 
Instead of the Fascist US being called "The United Civilized States" it should be called something like "The United Humanitarian States"
Euro_General  [开发者] 2019 年 8 月 16 日 上午 2:41 
Instead of the Fascist US being called "The United Civilized States" it should be called something like "The United Humanitarian States"

Humanitarian? from my point of view it doesn't sound that good...
Titanicandthomasfan0 2019 年 8 月 16 日 上午 11:28 
引用自 Euro_General
Instead of the Fascist US being called "The United Civilized States" it should be called something like "The United Humanitarian States"

Humanitarian? from my point of view it doesn't sound that good...
Well from what I see, the focuses for a Fascist America seems to be Human racial superiority. So maybe a name relating to Humanity a bit more than just a Civilization would make the name make more sense. Ex of a name. The United States of Humanity
最后由 Titanicandthomasfan0 编辑于; 2019 年 8 月 16 日 上午 11:29
Woozle 2019 年 8 月 17 日 下午 12:39 
Admiral icons
Euro_General  [开发者] 2019 年 8 月 17 日 下午 12:46 
引用自 boomer buki
Admiral icons

Already asked, im working on them
Nation Builder 2019 年 8 月 23 日 下午 7:07 
2
I have a few suggestions (mostly to allow for different playstyles):


1. When playing as the European faction, you are actively hindered if you decided to remain democratic. The harmony faction seems to be a sort-of "police man of the world"; aid those in need, and help spread harmony throughout the world. Kinda hard to do with such little land, resources, and manpower. I suggest that a few decisions/NF be made that help allow Europeans to get a foothold:

One, a decision with equestria where, in exchange for land, you either give them a bonus and/or become a ally (this would also allow you to better aid them in their fight with the changelings). Maybe the dragon isle could be interesting (where you can then expand the story a bit and have human players interact with dragons). This would also help aid Europeans if equestria were to go evil, since currently Europe relies on equestria not swarming them to survive.

Two, either a decision (maybe after finishing a NF) or a event where, if a country ruling class is of the harmony faction, they can lend you land. A staging area, if you will, so a democratic Europe can help send troop where they needed. This would solve the issue of lacking a navy to move your troops around if need be.

2. The description for the air bonus you gain when playing as humans is cut off. You can't read it and it feels like a waste. I know it due to the sheer amount of bonuses listed, so here is a suggest: separate the bonuses between the human factions. One gets bonuses to fighter, one for bomber, and one for sea-based air units. Would help make the factions more unique from one another.

3. More interaction between the states of EaW and the human factions. Why don't changelings try to sneak their way in to the soviet union to gain access to their plane technology? Why don't the soviet union unite with other soviet nations, to protect one another from the threat of capitalism? Why don't the US, with threat of annihilation, force some countries on griffonia to either be annex or be destroyed? Go wild.

4. Space race. By the 1980s, humanity had a good grasp on space flight. While maybe a bit too outside the scope of this mods timeframe, it would play into the idea that humanity has a better grasp on technological development and their military applications than the citizens of this new world. Maybe launch Reconnaissance satellites to gain bonuses to Encryption/Decryption. Then you can launch GPS satellites for bonuses to movement, Reinforcement, ect. Honestly, it would be a fun way to spend some pp (while answering the age-old question of how the hell the sun/moon really works in this world. Like, is the sun just the size of a beach ball or can the sun-horse actually move it [which bring up the can of worms of, if she can control the sun, why not just throw space rocks at the changelings? Actually, that could be a neat bonus for evil celestia with the aid of a fascist Europe.])

5. I feel like human vs. pony, changeling, and griffon relations would be a bit tense, even if political reform were to be enacted. Maybe add a event where, during war time, shipment of refugees start showing up and you have to decided how to deal with them. Turn them away? Allow them to settle, even though you may lack the land and need to spend time organizing them? Force them to fight in your armies in exchange for citizenship? The choice is yours.

6. Disease. The radiation poison is nice, but is a bit too shallow. It really only serve to weaken the human factions until they finish the NF to get rid of it. Why not make it more...sinister. Without a guiding hand, magic and radiation when combined can possibility become very dangerous and, in some way, beneficial to those that desire it. I suggest a change to radiation: it starts out weak, but becomes worst with time. As the disease become worst, you suffer harsher penalties and are nudge to finish that NF to get rid of the disease. But, if you don't, maybe magic and radiation combine and recreate a new race. One willing to ally with the Dread League and help them conquer the world. Or maybe go their own way. After all, "War. War never changes".

Sorry for the long post. These are just suggestions and I won't mind if you say no to every one of them. I know it would take a long time to program and you are, after all, just one guy.

Anyway, thank you for creating a fun mod.
最后由 Nation Builder 编辑于; 2019 年 8 月 23 日 下午 7:12
Titanicandthomasfan0 2019 年 8 月 23 日 下午 7:14 
Create a change log so we can know what updates have been done to the mod.
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