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Rapporter et oversættelsesproblem
For RHS it doesn't work because Antistasi identifies GL weapons by them having exactly two muzzles in the config. RHS rifles seem to have an extra muzzle called "SAFE", so the normal rifles are detected as having a GL, and the GL rifles are not.
Garrison statics are more reliably crewed if you add plenty of militiamen to the garrison and either reload from save, or move out of spawn range and back again. I imagine this is on the short-term improvement list as it's quite annoying.
I wouldn't expect AI medics or engineers to work with ACE for a long time, if ever. I'd recommend disabling those ACE modules if you want to make much use of AIs.
btw ace is not meant for SP and should be disabled yes we lose a lot of stuff but its too broken in SP and thats just ace not the mission file
Something I do when I bug and get unconscious taking out bodies of static weapons is assume Zeus, place an medic right next to me and take control of him. Dude, serious, I find the vanilla heal system THE WORST
A tip to all of you btw
Yeah, Bradley worth far more than tanks sometimes. RPGs usually dont do much against Bradley unless you specifically aim for the engine area