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+ 50 % Accuracy
- 50 % Shooting Speed
- 60 % Reloading Speed
- No Random Crits
+33% clip size
-25% firing speed
15% slower reload speed
+30% ammo size
+20% clip size
-10% damage penalty
[Bonuse Attribute: Deals Bonus Damage to Voodoo-Cursed Players with Melee weapons, but take more Melee damage from Voodoo-Cursed Players]
pellets that hit a second person and onwords crit
25% more pellets
-25% damage
3 bullets in a clip
cannot shoot unless all shells are loaded in (even if you have less then 3 ammo left over all)2 shells cant shoot
no random crits/cannot be crit boosted/no jarratie
25%less acurate
10%+ damage increase
10%+ accurate
20%-firing rate
No random crits
░░░░░▐▀█▀▌░░░░▀█▄░░░
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░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ BECAUSE HE
░░░░░░░▀███▀█░▄░░ THINKS IT
░░░░░░▐▌▀▄▀▄▀▐▄░░SHOULD BE A
░░░░░░▐▀░░░░░░▐▌░░NECROMANCY GUN
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maybe put it in a fixed spread range?
+ fixed pellet pattern
+ oh kill: spawns a skeleton to help you in battle ( one at a time )
- 20% slower firing speed
Skeleton has 125 and dispawns only when he dies or when you die. Also he is same height as class player is playing as.
also ignore this boi he is a ♥♥♥♥♥♥
+Sucessive shots become more accurate
+20% damage bonus
-15% decrease in health gained from medics and dispensers on wearer
-No random critical hits