Europa Universalis IV

Europa Universalis IV

More Fun, Less RNG
Orgasmusbremse 2019 年 9 月 8 日 上午 3:40
Bugs
The
最后由 Orgasmusbremse 编辑于; 2020 年 6 月 22 日 上午 7:41
< >
正在显示第 1 - 12 条,共 12 条留言
Gervas 2019 年 11 月 13 日 上午 2:43 
This mod doesn't seem to restrict dice rolls in battle to between 0-4 anymore. Playing multiplayer with this mod and regularly see rolls of 5 and 6. Playing with this mod, national ideas expanded and missions expanded
最后由 Gervas 编辑于; 2019 年 11 月 13 日 上午 2:44
Leaf26 2019 年 11 月 13 日 上午 3:33 
@Gervas That's not a bug, they changed dice rolls from 0-4 to 0-6

Game's original rolls were 0-9 btw so the mod still has smaller dice rolls than vanilla.
最后由 Leaf26 编辑于; 2019 年 11 月 13 日 上午 3:34
Gervas 2019 年 11 月 13 日 上午 8:11 
Ok didn't see that that had been changed. Thanks for the info
Yagami 2019 年 11 月 17 日 上午 7:11 
I want to report meritocracy do not give any bonus (adv cost, spy det), because the "low_meritocracy" modifier removed from the mod file. I guess this was a mistake, otherwise the devs probably changed "meritocracy" instead of "low_meritocracy" wich is unintentionally
removed the positive bonus as well.
Leaf26 2019 年 11 月 21 日 上午 5:53 
@Yagami I edited the mod's static_modifiers.txt on my PC to have a "low_meritocracy" section that's empty and it solved the problem, so indeed as you said, the positive bonuses were falsely being removed

(Although it might also be the case that the bonuses still applied but simply didn't show up in the mandate UI, but I didn't check for that so meh)
最后由 Leaf26 编辑于; 2019 年 11 月 21 日 上午 5:53
Elsinal 2019 年 11 月 30 日 下午 3:41 
Hello, the change notes say that you need only one ship for exploration mission. However, I tried a Portugal campaign, which start with an explorer and the game force me to use 3 ships for allowing exploration mission.

Not sure if it is due to the fact that the explorer is given at game start or a real bug, so I report here.

Thanks for the work guys.
troyw.warren  [开发者] 2019 年 12 月 11 日 下午 6:05 
@Kaltezar The 1 ship needed for exploration was accidentally removed, but has been re-added. @Leaf26 I will also look at meritocracy next time i work on the mod to see what you are talking about.
swagmanerito 2019 年 12 月 27 日 下午 4:35 
Just formed Prussia and for what ever reason I am now not a prussian monarchy and I have to choose between several Power Structures inside the Government section. The prussian monarchy is grayed out and sais: Not aviable due to: One of the of following must be true: is not a custom nation. Though I used Brandenburg to form prussia.
ByzAkri 2020 年 5 月 9 日 上午 9:16 
Not sure if its intended ora bug but when playing Oirat. The capture of the ming emperor event doesnt give the +morale and siege ability.
spiderchuncky 2020 年 6 月 17 日 上午 3:52 
Hi, really like your mod. I just wanted to let you know that there is some missing admin efficiency from tech. At the last tech you have 27.5 from tech but it should be 30. I have really liked the mod in previous patches, looking forward to see what it becomes for this patch.
troyw.warren  [开发者] 2020 年 6 月 29 日 下午 6:38 
@spiderchuncky I will look at that, thanks for the heads up
最后由 troyw.warren 编辑于; 2020 年 6 月 29 日 下午 6:38
RcAs 2024 年 2 月 14 日 上午 11:24 
I notice 1 bug
When I start a new campaign, literary anyone can't build a flad_ship.
I don't know if is a new thing of the mod or just a bug

In the ship's menu, just says “We already have as many Flagships built or in progress as we are allowed (0)”
< >
正在显示第 1 - 12 条,共 12 条留言
每页显示数: 1530 50