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- game loads a plant
- mod checks if the plant's id is identical to one in the config; if yes, do change defined properties; if no, do nothing
- game loads next plant, repeat
My mod does not care if the list contains non-existing ids. Neither does it care if plants are loaded with ids not in the list.
The default configuration does not show all the plants, in fact I tried to make it minimal. You can add all the other plant ids you need. There are things to help you.
1) In the start menu is a mod menu that has a couple of buttons to scan and copy properties into the config.
2) Check the mod files, there is a bunch of information.
3) Check the log file. Whenever a plant is loaded, the mod tells you about it. See here "%appdata%/../LocalLow/Klei/Oxygen Not Included/Player.log"
4) Look at the full prefab list here: https://github.com/Truinto/ONI-Modloader-SimpleMods/blob/master/prefab-list.txt (this will be incomplete when new things gets added to the game).
I have tried to add the plant, with the plant ID, however it just corrupted the file and give me an error message when I restarted the game.