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Blueprints
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Asharas 2019 年 8 月 20 日 上午 8:21
No key binding settings breaks mod usage for non-US keyboards
Since the update that came today the key bindings for the mod are absent from settings, thus breaking the game with non US keyboards.
Had to disable the mod to be able to pan up and left.
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T. R. I 2019 年 8 月 20 日 下午 1:05 
Same issue here... Sadly, I have to deactivate ;(
Mayall  [开发者] 2019 年 8 月 20 日 下午 4:48 
Hi, the most recent update has introduced fully configurable keybinds/hotkeys!
nicobu 2019 年 8 月 21 日 上午 12:57 
Well, why is my thread locked? People seem to be having the same issue.

These messages should have to do with blueprints:

ONIBlueprints Loaded: Version 1.3.125.0
[1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
[1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14
ArgumentException: BUILD_MENU_START_INTERCEPT is not bound in GameInputBindings
NullReferenceException: Object reference not set to an instance of an object

Also we seem not to be able to access your key binding config menu. Should we find it in the default key bindings menu somewhere? I guess the mod breaks beforehand. Probably because a key is named differently on non US keyboards??? German key name for "Insert" would be "Einfügen". Do you somehow do string matching when reading keys? Is that maybe the problem?
Sonecc 2019 年 8 月 21 日 上午 1:49 
Can confirm, that the game has issues once this mod is activated. Pretty unfortunate...
Mayall  [开发者] 2019 年 8 月 21 日 上午 1:54 
Update the mod! Newer versions do not even use that binding so it’s obvious you’re using an outdated version.
Mayall  [开发者] 2019 年 8 月 21 日 上午 1:59 
Use the Dropbox link in the listing and replace the file with the same name at ~/Documents/Klei/OxygenNotIncluded/mods/Steam/1814341183.
最后由 Mayall 编辑于; 2019 年 8 月 21 日 上午 2:01
nicobu 2019 年 8 月 21 日 上午 1:59 
I did unsubscribe - subscribe and I deleted mod contents under Documents in between. What else?
Mayall  [开发者] 2019 年 8 月 21 日 上午 2:02 
I told you what to do above, it’s not our fault steam doesn’t update your mod.
nicobu 2019 年 8 月 21 日 上午 2:38 
Yeah, sorry, gonna try. We posted at the same time. :)
Edit: Works! Thank you!
最后由 nicobu 编辑于; 2019 年 8 月 21 日 上午 2:40
Sonecc 2019 年 8 月 21 日 上午 9:28 
引用自 Thigh Highs
I told you what to do above, it’s not our fault steam doesn’t update your mod.
I won't download some random dll from a dropbox just because you are not able to update your mod correctly.
Mayall  [开发者] 2019 年 8 月 21 日 上午 9:59 
I have no control over how steam updates, the correct dll has been uploaded to the steam workshop listing. May I suggest you don't make ridiculous assumptions like that?
Mayall  [开发者] 2019 年 8 月 21 日 上午 10:00 
Also, I'll just note.. It's not a random dll. There's no virus protection on the steam workshop so how is it any less secure than downloading fromthe workshop?
Asharas 2019 年 8 月 21 日 下午 12:52 
I confirm the problem is not present anymore.
But why remove the possibility of binding the tool?
And this textbox might get pretty annoying over time, especially if you want to quickly copy/paste blueprints without wanting to save them on the long term.
Asharas 2019 年 8 月 21 日 下午 12:53 
引用自 Mayall
Hi, the most recent update has introduced fully configurable keybinds/hotkeys!
Haven't seen that, and I just checked.
最后由 Asharas 编辑于; 2019 年 8 月 21 日 下午 1:14
Asharas 2019 年 8 月 21 日 下午 1:11 
Sorry, I hadn't read the patch notes

`All hotkeys may now be customized via a configuration file.`

How is that a better idea than having it in the appropriate menu in the game?

Also, I've visited the GH page and no indication about which conf file...
最后由 Asharas 编辑于; 2019 年 8 月 21 日 下午 1:14
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