Space Engineers

Space Engineers

Heli Assist
Computermatronic  [开发者] 2019 年 7 月 15 日 下午 8:10
Improvements/Suggestions
If you have any ideas for features or improvements that could be made to Heli Assist, post them here.
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正在显示第 1 - 8 条,共 8 条留言
Mogol 2019 年 7 月 22 日 上午 9:17 
There needs to be some sort of slow-descent feature when trying to land. Maybe when C is pressed not disable but lower thrust.
SourceStick 2019 年 8 月 28 日 上午 5:12 
Some kind of automatic calculation for the pitch and roll limits because my helicopter is constantly going head first into the ground.
BarryTGash 2019 年 11 月 23 日 下午 1:32 
Really wish I'd found this months ago - generally everything works pretty good and really useful for a first flying vehicle (to save on motors and power requirements) but the ship seems to have an uncontrollable urge to flip upside down...

Also, on occasions, the script seems to neglects to reduce forward/reverse speed (even in landing mode).
Kyrenic 2021 年 4 月 26 日 上午 1:41 
I'd love a cruise mode tbh, that'd be ideal
Computermatronic  [开发者] 2021 年 6 月 27 日 上午 12:35 
引用自 Mogol
There needs to be some sort of slow-descent feature when trying to land. Maybe when C is pressed not disable but lower thrust.
It's a good idea, and I plan to implement it soon.

Some kind of automatic calculation for the pitch and roll limits because my helicopter is constantly going head first into the ground.
引用自 BarryTGash
Really wish I'd found this months ago - generally everything works pretty good and really useful for a first flying vehicle (to save on motors and power requirements) but the ship seems to have an uncontrollable urge to flip upside down...

Also, on occasions, the script seems to neglects to reduce forward/reverse speed (even in landing mode).
Hopefully, this should be fixed as of v1.12

引用自 Kyrenic
I'd love a cruise mode tbh, that'd be ideal
I will be adding a cruise mode in a future release however, you can emulate this pretty well by toggling dampeners (pressing the z key). This will stop the craft from applying motion dampening, but will still account for gravity, so your craft doesn't drop out of the sky.
SilverStream 2022 年 2 月 18 日 上午 3:32 
Is there a way to reduce the roll and pitch as its to much because I use boosted gyros and thrusters on our server and sometimes, I lose control as to sensitive . I'm needing to use landing mode to fly so can flight mode pitch and roll be lowered to say 20
jivaii 2023 年 1 月 5 日 下午 6:08 
Could we get a flight status LCD output for cockpit LCDs?
Sergej 2023 年 5 月 26 日 上午 6:36 
Greetings, i hope you still maintain the script!
I would like to ask if it would be possible to add an “assisted”, “limited”, “override” flight mode, which would disable/ignore the player pitch and roll (not yaw) inputs and purely use WASD. (You can’t look around, but won’t crash the ship. You can still turn on horizontal axis with mouse/arrows)
It would be like the CopterTime script, that is unfortunately not maintained anymore. Or a more mobile Hover Aligner.
I apologise if the script's base function already does it, but it lets me do dual inputs with WASD and mouse/arrows on each ship I add it to.
Cheers!
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