安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Hermes leg potion increase movement speed and no fall damage
Invisibility potion
Harvester potion increase resource yield per harvest and no stamina drop while harvesting
Stone skin potion increase player or dino armor
thank you for an amazing mod keep up the good work
Absolutely love this idea. I have used more potions attempting to work with the gachas, even with the "Give them food first trick" than anything else. It would be an awesome addition.
I would also love to add having some sort of harpoon bolt. Love the sniper rifle, but having something specifically for the underwater dwellers would be nice. Something that loads at a decent rate. It could use the biotoxin and other such underwater resources to craft it.
the revamped tranq rifle works underwater.
Thanks for a great mod.
It would be nice to have the level up potions not have a cool down as it was before so we can max level our dinos fast again.
I want to make it like a minute or 2.
(I also disabled the 50% and 100% pots because the game is just far too easy with healing pots)