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报告翻译问题
So i got an bug that appears with one of the mod races that i have installed.
This is the mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1854376306
One pawn from this mod has his cat ears floating besides him following him around.
This problem at least so far only happend with the pawn mentioned that i got from the crash pods near the beginning of the adventure.
Pawns from the same mod/race who spawn as caravans/raids doesn't have this bug/glitch.
Is there some way to fix it?
i also plan on making a comment on Rimsenal as well this is just to cover bases
Hi there,
Great mod. Since yesterday I have been getting this error spammed for what seems like all my pawns using it.
Exception drawing Dixon: System.ArgumentException: Requested value 'femalebb' was not found.
at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorldHolsters.IR_HolstersSettings.GetWeaponPos (System.String weaponDefName, Verse.Rot4 rot, System.Boolean isSide, Verse.Pawn pawn, RimWorldHolsters.WeaponGroupCordInfo group) [0x0002e] in <5b54ba9b9c5e4b569d25659583298dcb>:0
at RimWorldHolsters.Core.WeaponDrawingHandler.DrawWeapon (Verse.ThingWithComps weapon) [0x0002b] in <5b54ba9b9c5e4b569d25659583298dcb>:0
at RimWorldHolsters.Core.WeaponDrawingHandler.DrawEquipment (System.Boolean isCarryingWeapon) [0x0001b] in <5b54ba9b9c5e4b569d25659583298dcb>:0
at RimWorldHolsters.Core.WeaponDrawing.WeaponDrawingManager.DrawWeaponsFor (Verse.Pawn pawn) [0x00030] in <5b54ba9b9c5e4b569d25659583298dcb>:0
at RimWorldHolsters.HolstersComp.PostDraw () [0x00008] in <5b54ba9b9c5e4b569d25659583298dcb>:0
at Verse.ThingWithComps.Comps_PostDraw () [0x00024] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.ThingWithComps.Draw () [0x00014] in <cd7169108ea74757aa50c5b33d275c15>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <cd7169108ea74757aa50c5b33d275c15>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
I have 214 mods on my save file. I can include if needed but wasn't sure if this was related to the new update coming out or something new. Let me know if you need the mods and I will grab them.
Thanks for your help!
patch 1.5 changed Rimworld drawing code a lot. So I assume there will be mismatch between 1.4 mods' drawing code and 1.5 mods' drawing code
according to your report, it's .Holsters mod and FemaleBB mode that conflict.
Reached max messages limit. Stopping logging to avoid spam.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
BBBodySupport.BBBodyTypeSupportHarmony/BBBodyGraphicApparelPatch:BBBody_GraphicApparelPatch (RimWorld.Apparel&,RimWorld.BodyTypeDef&,RimWorld.ApparelGraphicRecord&,bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.ApparelGraphicRecordGetter.TryGetGraphicApparel_Patch2 (RimWorld.Apparel,RimWorld.BodyTypeDef,RimWorld.ApparelGraphicRecord&)
Verse.PawnRenderNode_Apparel:EnsureMaterialsInitialized ()
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderTree.EnsureInitialized_Patch1 (Verse.PawnRenderTree,Verse.PawnRenderFlags)
Verse.PawnRenderer:EnsureGraphicsInitialized ()
Verse.PawnRenderer:DynamicDrawPhaseAt (Verse.DrawPhase,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
Verse.Pawn:DynamicDrawPhaseAt (Verse.DrawPhase,UnityEngine.Vector3,bool)
Verse.Thing:DynamicDrawPhase (Verse.DrawPhase)
Verse.DynamicDrawManager:DrawDynamicThings ()
Verse.Map:MapUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
Verse.Root_Play:Update ()
https://gist.github.com/HugsLibRecordKeeper/055a110646b3a56f93bfb901685846d1
https://gist.github.com/HugsLibRecordKeeper/abd017e261ff74ee03f48b2b6c2c8cd2