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ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (07-01-2019)
- ModTheSpire (3.11.0)
Mod list:
- basemod (5.13.0)
- stslib (1.17.0)
- TheSenshi (1.0.0)
Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
com.evacipated.cardcrawl.modthespire.patcher.PatchingException: com.megacrit.cardcrawl.screens.SingleCardViewPopup.renderDescriptionCN(com.badlogic.gdx.graphics.g2d.SpriteBatch): Location matching given description could not be found for patch
at com.evacipated.cardcrawl.modthespire.lib.LineFinder.findInOrder(LineFinder.java:39)
at com.evacipated.cardcrawl.modthespire.lib.LineFinder.findInOrder(LineFinder.java:32)
at basemod.patches.com.megacrit.cardcrawl.screens.SingleCardViewPopup.RenderCustomDynamicVariableCN$Locator.Locate(RenderCustomDynamicVariableCN.java:56)
at com.evacipated.cardcrawl.modthespire.patcher.LocatorInfo.findLines(LocatorInfo.java:22)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:377)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:252)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:334)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:265)
at java.lang.Thread.run(Thread.java:748)
Edit:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchFieldError: cardTitleFont_small_N
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:133)
Caused by: java.lang.NoSuchFieldError: cardTitleFont_small_N
at theSenshi.cards.AbstractDefaultCard.RenderType(AbstractDefaultCard.java:124)
at theSenshi.cards.AbstractDefaultCard.render(AbstractDefaultCard.java:113)
at com.megacrit.cardcrawl.cards.CardGroup.renderMasterDeck(CardGroup.java:713)
at com.megacrit.cardcrawl.screens.MasterDeckViewScreen.render(MasterDeckViewScreen.java:389)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2671)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
ModVersion Info:
- Java version (1.8.0_144)
- Slay the Spire (01-23-2019)
- ModTheSpire (3.11.0)
Mod list:
- basemod (5.14.2)
- stslib (1.17.0)
- TheSenshi (1.0.0)
Begin patching...
Patching enums...Done.
Finding core patches...
Finding patches...
java.lang.NoSuchMethodException: Patch basemod.patches.com.megacrit.cardcrawl.cards.DescriptionLine.CustomDynamicVariableTokenizeCN:
No method named [tokenizeCN] found on
class [com.megacrit.cardcrawl.cards.DescriptionLine]
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:331)
at com.evacipated.cardcrawl.modthespire.Patcher.injectPatches(Patcher.java:252)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:334)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:265)
at java.lang.Thread.run(Thread.java:748)
This error occurs with or without the senshi mod
This one is, iirc, caused by the Deck Sort mod.
Anyway, my game just crashed when applying dead reverb from the Scream card to the Spire Spear.
-Assist attack cards that cost 2 or more don't work with the Necronomicon relic.
-The card "He's So Dreamy"+ says the searched Tuxedo Mask Card costs 0 next turn. It costs 0 neither this turn or the next.
-Multiple copies of the card Moonlight Knight does nothing: if you play two and then three skills you would expect to be energized twice (like two Panacea do twice the damage). Instead you are energized once. Also, if you play an unupgraded Moonlight Knight and then play a Moonlight Knight+, you only get the unupgraded effect.
-Silence Glaive Surprise says "Lose 20 HP." (cannot be blocked) but you take damage instead (can be blocked).
-Chronos Typhoon says "Take 10 damage" (can be blocked) but you lose HP instead (cannot be blocked).
-The relic Eternal Tiare doesn't seem to do anything. It didn't increase the damage of either my Sailor Kicks or Moon Gorgeous Meditation when I tried. Then I died.
Not necessarily bugs, but:
-Dead Scream should probably be a skill, because it doesn't do damage.
-The "Take 10 damage" part of Chronos Typhoon is located outside of the teamwork effect. Sailor Moon will happily pay 2 energy to take 10 damage instead of warning that the card does nothing without teamwork.
Exception: java.lang.NullPointerException
20:39:48.084 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:24) ~[?:?]
at com.megacrit.cardcrawl.actions.common.DamageAllEnemiesAction.<init>(DamageAllEnemiesAction.java:37) ~[?:?]
at theSenshi.cards.shared.attacks.VenusGlamour.use(VenusGlamour.java:63) ~[TheSenshi.jar:?]
at com.evacipated.cardcrawl.mod.hubris.patches.ZylophonePatch$MultiUse.use(ZylophonePatch.java:51) ~[Hubris.jar:?]
at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1659) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:299) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:159) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:326) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2494) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:422) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Crescent Moon Wand relic: supposed to give block when playing a Magical card - does nothing.
In The Name of the Moon card: sometimes just doesn't get used up. Fails to trigger at all on attacks which don't do direct damage, such as Dead Scream.
Star Serious Laser card: if the fight started with 3 enemies, and the middle one dies, this won't jump to the back enemy.