ARK: Survival Evolved

ARK: Survival Evolved

Additional Dinos : Valguero
TheCat 2020 年 8 月 17 日 下午 5:12
Are the variant Argentavis removable?
And if so, how? If they aren't, please make it possible.
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正在显示第 1 - 14 条,共 14 条留言
ButtMan  [开发者] 2020 年 8 月 19 日 上午 6:27 
You can disable them by replacing them with nothing.Just add this in your game.ini

NPCReplacements=(FromClassName="FemaleArgent_Character_BP_C",ToClassName="")

If they are still there remove the _C.. and also don't forget to do a dino wipe.
TheCat 2020 年 8 月 29 日 上午 4:58 
Thank you!
bru 2020 年 9 月 10 日 上午 10:33 
Is there a way to do the same for the Aberrant Deino ? A part from that everything is working well, great job !
TheCat 2020 年 9 月 10 日 下午 8:04 
Do the same thing but with the deino path, I assume
bru 2020 年 9 月 11 日 上午 7:29 
ok i'm gonna try this, thanks
bru 2020 年 9 月 12 日 下午 12:51 
Seems not working, i used :
NPCReplacements=(FromClassName="Deinonychus Character_BP_Aberrant_C",ToClassName="")
I didn't see difference removing the _C , maybe the normal deino and the aberrant deino share the same path and i can't remove one without the other ?
Dizzy 2020 年 9 月 24 日 上午 8:28 
Hey Mr. ButtMan. I'm real real dumb with this semi-command line stuff. Anyway you can post a list like this with all of the dinos this mod adds? I'd like to be able to choose to add one or two from the mod
Tiberia 2020 年 12 月 25 日 下午 1:22 
Yeah an explanation would be more than just a bit welcoming
GoodFella 2020 年 12 月 26 日 下午 4:34 
引用自 ButtMan
You can disable them by replacing them with nothing.Just add this in your game.ini

NPCReplacements=(FromClassName="FemaleArgent_Character_BP_C",ToClassName="")

If they are still there remove the _C.. and also don't forget to do a dino wipe.

so i just copy paste this line in the game ini and the argents stop laying as and can be tamed?
dont i need To write anything after ToClassName=
GoodFella 2020 年 12 月 26 日 下午 4:35 
引用自 PENTA
引用自 ButtMan
You can disable them by replacing them with nothing.Just add this in your game.ini

NPCReplacements=(FromClassName="FemaleArgent_Character_BP_C",ToClassName="")

If they are still there remove the _C.. and also don't forget to do a dino wipe.

so i just copy paste this line in the game ini and the argents stop laying as and can be tamed?
dont i need To write anything after ToClassName=

and do i need to copy paste the other lines in too or just this one
WatcherCCG 2021 年 8 月 22 日 下午 4:12 
I did this purely because the mod's spawners were affecting The Island as well. But will removing the untamable Argies remove them from Val completely?
ich171 2021 年 9 月 15 日 上午 8:56 
Does this get rid of already tamed ones as well? We have immersive Taming, and did nozt think this would be much of a problem, and now we have two kinds of Argies not mating with each other...
XanderRayman 2024 年 2 月 10 日 下午 3:57 
引用自 bru
Seems not working, i used :
NPCReplacements=(FromClassName="Deinonychus Character_BP_Aberrant_C",ToClassName="")
I didn't see difference removing the _C , maybe the normal deino and the aberrant deino share the same path and i can't remove one without the other ?


i know a little late. i looked in the mod files:
NPCReplacements=(FromClassName="Aberrant_Deinonychus_Character_BP_C",ToClassName="") worked for me
最后由 XanderRayman 编辑于; 2024 年 2 月 10 日 下午 3:57
Tiberia 2024 年 2 月 19 日 下午 11:31 
引用自 XanderRayman
引用自 bru
Seems not working, i used :
NPCReplacements=(FromClassName="Deinonychus Character_BP_Aberrant_C",ToClassName="")
I didn't see difference removing the _C , maybe the normal deino and the aberrant deino share the same path and i can't remove one without the other ?


i know a little late. i looked in the mod files:
NPCReplacements=(FromClassName="Aberrant_Deinonychus_Character_BP_C",ToClassName="") worked for me
legend
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