Sid Meier's Civilization VI

Sid Meier's Civilization VI

CIVITAS Antiochus III
 Acest topic a fost fixat, deci probabil este important
chimp  [dezvoltator] 23 iun. 2019 la 15:02
Bug Reports
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When unlocking the civic that allows the civ's UU - it never appears as a unit that you can build
Yeah I just noticed the same problem, which sucks because it was the main reason I picked this Civ to play as. Does anyone know if this mod gets updated?
YNAMP giant earth support is not working because the TSL given in the Mod support file is defined as "TERRAIN_PLAINS_MOUNTAIN" and mountain tiles are invalid starting locations. I reported this lately in Civitas Seleucus bug report but I was confused, it is not Seleucus with the invalid TSL but Antiochus (I deleted my comment in Seleucus discussion section). But still when I change the TSL for Antiochus to any other valid TSL, it's not working at all in ynamp giant earth, I always start with 0 units. Maybe you can have a check why it's broken. Seleucus seems to work fine
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