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Positive
Upon successful Backstab enemy turns into Spy and joins your team (i.e. can be damaged by previous team, cannot enter previous team's Resupply Room) until dead
Negative
Suicide upon successful backstab
NOTE: Backstabbed enemy respawns in original team's Resupply Room.
Pros:
+on successful backstab: +20% cloak
+10% speed boost on wearer (NOTE: exception to this rule is during disguises)
+10% explosive resistance on wearer
Cons
-on successful backstab: marked for death for 1 second
- +10% bleeding vulnerability on wearer
- +10% fire vulnerability on wearer
A weapon that kills me as soon as I get one pick? That just would make no sense.
Please let his be a joke...
Cons: On kill - Marked for death
-20% firing speed
-On Kill: marked for death
+On Backstab: turn invisible immediately(Also goes if using DR)
+On backstab: 1.5 seconds lossless cloaking
On backstab: Comuses soul, gaining 12.5 health (the .5 wont really matter, but i extra every 2 stacks.), 9 damage resistance, 15% maximum movement speed, 15% damage on everything, and becomes slitly taller. (maximum 10 stacks). at 5 stacks he cannot be backstabbed.
-100% damage from front (has to backstab to effect)
both?
cons no sapper -10 health -50% explosive resistance