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though the tree a a whole should focus on light infantry, heavy and light cav i think
At least with one of the germanic tribes it is nearly unplayable.
Semnones, hard:
The Clan warhosts are broken. They constantly recruit and disband. They do this whenever and whereever they want.
They have 750 (3 full) and some days later maybe 800 (3 full) recruuiting 2 more cohortes, And somewhat later they have 530 (2 full, recruit 1 more).
You send 900 men into battle ( 3 full, 1 150) and there arrive 500 (2 full and 2 with 0 men).
Clan Chiefs also tend to be broke - seems due to recruitment chaos.
Castles do not seem to be sieged at all (2 wars played). Instead thousands of troops walk around the borders and through neighboring countries playing ping pong. Wars go forever, decisive nothing happens but battles and takeover oif provs without forts.
In vanilla I was able to beat larger forces with quality and better tactics and generals. Here my moral (backed up with Omen) always breaks despite killing 2-3 times more enemies.
Did unsubscribe (for now).
Only other mods were music und total war flags (sgould be cosmetic) and AI fix, but I loaded your mod last.
Hope your concept will work soon, really liked your aproach on generic germanic mil. traditions.
Sorry, I really like some parts of this mod, such as the traditions, but then there’s stuff like this which I find utterly infuriating, and ruin everything for me. Perhaps the traditions could be released in a separate mod so there isn’t this dilemma?