Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
1. SetParent - [C]:-1
2. unknown - lua/entities/gmod_fairy/init.lua:770
Thank you for telling me !
Sorry, but this is the core of the program, and I don't think it can be helped easily...
Is this important for you ? If it is, I could find a parry to the problem
[Fairy Companion] lua/entities/gmod_fairy/init.lua:772: Tried to use a NULL entity!
1. SetParent - [C]:-1
2. unknown - lua/entities/gmod_fairy/init.lua:772
It happens when the fairy is in weapons loot mode , the first 1 or 2 weapons she brings back after that this error and the "a have a gift for you" message keeps spawning until you reset the fairy with the Normal button.
---
Also i tried to send a message to myself with the fairy tell command, i got this
[ERROR] Tried to use a NULL entity!
1. unknown - [C]:-1
Timer Failed! [Simple][@lua/entities/gmod_fairy/init.lua (line 412)]
Not sure if it's a bug or the script telling me i'm insane :))
In 99.9% of games and in some cases even in real life Green is associated with Healing and so the players would be used with it.
I will really hire you as a beta-tester
But I also have some bad news: I don't know if this qualifies as a bug, but I have tried setting up two headcrab zombies to try and get the fairy to put them out of their suffering. When she attacks them, the zombies don't show any signs of of taking damage. She thinks she has taken one down and moves on to the other one trying to do the same saying "One enemy down!" but it takes time for the zombies to die instead of right away.
I tried putting a poison zombie in front of me, she attacks it and the same thing happened. The first time I did that I deleted the poison zombie and she flew up into the sky and remained stationary. I also get a similar message in my console Dani and Terrarian Dragon are describing while this happens: "[Fairy Companion] lua/entities/gmod_fairy/init.lua:485: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/gmod_fairy/init.lua:485"
Would you consider fixing this?
Just for an unknown reason, only the poison headcrab have a strange crawling animation before dying by the fairy... however when killed he will walk 1-2 meter then die, but won't attack you anyway.
"[Fairy Companion] lua/entities/gmod_fairy/init.lua:485: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. unknown - lua/entities/gmod_fairy/init.lua:485"
keeps hapening because it has been patched before and I don't understand why it keeps hapening...
[ERROR] lua/includes/util/color.lua:16: bad argument #1 to 'min' (number expected, got nil)
1. min - [C]:-1
2. Color - lua/includes/util/color.lua:16
3. SpawnFairy - lua/entities/gmod_fairy/init.lua:318
4. SpawnFunction - lua/entities/gmod_fairy/init.lua:336
5. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:715
6. unknown - gamemodes/sandbox/gamemode/commands.lua:778
7. unknown - lua/includes/modules/concommand.lua:54