Europa Universalis IV

Europa Universalis IV

Trade Goods Expanded 1.37.1
MefedronLover  [开发者] 2019 年 7 月 19 日 上午 9:35
Compatibility mods
最后由 MefedronLover 编辑于; 2019 年 7 月 19 日 上午 9:35
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正在显示第 1 - 5 条,共 5 条留言
CrusherFTW 2019 年 7 月 21 日 上午 11:32 
Great job. Is there any chance that we'll get the lite version? Lite version makes it so that we can use governments expanded
CrusaderRO 2019 年 8 月 17 日 下午 11:10 
I can't find if this was asked before, but is this compatible with Extended Timeline?
I'm currently using the combined mod from here (More trade goods and The Idea variation), together with the compatibility patch for ET for Idea Variation.

I'm seeing multiple trade goods in certain provinces, some of the icons are too large (i'm using Better UI too), and not sure if the new goods are actually in effect since the text is only for the "old" one.

So, should I worry about compatibility with ET? Is it possible to create a patch?
scurtis94 2019 年 10 月 30 日 下午 10:20 
Is there a compatibility patch for this and the "change trade goods" mod. Just if there is some event or what not that screws with a province and I need to reset it.
MatMax 2020 年 2 月 2 日 上午 4:26 
mam prośbę dało by się trochę pozmieniać technologie wymagane do produkowania niektórych dodatkowych dóbr jak bronze aby a po co to ? Ponieważ to koliduję z niektórymi modami jak All roads lead to rome czy innymi co zmieniają technologie dlatego mam konkluzję zmień z wymogu technologicznego na trigerowany efekt
np do przetapiania tego brązu na coś w stylu musisz mieć tą technologie i posiadać miedź
smeagol001 2020 年 8 月 8 日 上午 9:49 
any chance making this compatible with beyond typhus +more buildings?
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