安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
When going against Viscount, Empire have things like Torpedo Spheres and Broadside cruisers to deal with her massive durability and fighter garrison, and the ship herself have a large blind-spot at its back which can be exploited after destroying her engines. As for Underworld, Aggressors, Vengeance frigate and SUPA gunships can do basically the same.
The Empire holds Executor and Eclipse, both are very vulnerable against fighters, and that's just the expertise of Rebellion, who owns the Endurance carrier in late game. Underworld, in the other hand, can make up their lack of high-tech fighters with corvettes.
Zann's Subjugator seems like a prototype for me but I'm still putting it here - Although great in one on one combat, this ship will be very vulnerable against wisely place capital ships, notably at its back.
Previously mentioned positioning factor also exists in SSD vs SSD combats, allowing relatively weaker ship to win against stronger foe, such as in Executor vs Viscount battle.
These SSDs are currently designed like bosses, but they are not completely invulnerable. They are indeed almost undefeatable in a single battle, and here is where phase system comes in. As a player, we can hunt down these ships with a specifically designed kill team through multiple battles, but AIs do not have such ability, making player's SSD more impervious than they are supposed to be.
Player SSDs, as you said, indeed work like a cheat button for whoever built them. However, their power comes with the price of their enormous build cost and upkeep: I believe that the fact that you can build this ship normally marks the ability to end the game, and the ship serves as a speed up button, although they are far less than cost-efficient. Not only so, your own SSD provides you an alternative way to fight against enemy SSD, which will surely be a sight to behold.
Brother, you just have skill issue.
Wait until the AIs finally learn how to be able to field Executor en-masse. Then you'll find the Viscount is a pales in comparison.