STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 4.0 – [OFFICIAL]
Arkay 12 Thg06, 2024 @ 8:36am
ALO Viewer won't recognize mods
I know this is a more niche issue, but for personal reasons I was hoping to view and explore some of the models in the mod, but I can't seem to get the ALO Viewer to recognize the textures.

The models themselves from the mod load just fine (I think), but they're covered in white textures with the word "Petroglyph" and the company's logo. The viewer itself doesn't recognize the mod, as it doesn't show up (Menu > Game > EAW/FOC > Unmodded).

The log says it's not finding any of the .dds files, and I'm really not sure how to tell the program where they are. I looked at a few modding tutorials, and one person said they set up everything in the same folder. Since the Data folder for this mod is sitting pretty at +20gb., I was hoping to avoid that.

Has anyone run into any of these issues before? Mainly getting the Alo Viewer to recognize the other mod folders. I've tried copying and running the program in the Mod folder itself, and it fails to load any sort of textures whatsoever (they're all green).
< >
Đang hiển thị 1-2 trong 2 bình luận
Elimm 19 Thg06, 2024 @ 1:12pm 
Put your ALOViewer file right next to Remake(or whatever mod you want to check)'s Data folder and that should solve the problem.
Arkay 26 Thg06, 2024 @ 6:35am 
Nguyên văn bởi 48 61 74 69:
Put your ALOViewer file right next to Remake(or whatever mod you want to check)'s Data folder and that should solve the problem.

I feel like such an idiot. I had the viewer inside the mod main directory, not "adjacent" to it. At least it's working for the Consortium Stations. Thanks a mil.

Small note, apparently it's not reading the mod itself, since in the "Game" tab within the viewer it still says (SWFOC) - "Unmodded", but with this initial (5min) testing, it doesn't seem to be a problem.
< >
Đang hiển thị 1-2 trong 2 bình luận
Mỗi trang: 1530 50