STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 4.0 – [OFFICIAL]
Zanarkand 21. juni 2020 kl. 18:05
How many invasions are there?
I've seen the the reapers like every time I've played but I always see people talking about other types of invasions besides the reapers how many others are there and is there only 1 in a single GC game??
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EmperorNiko  [udvikler] 22. juni 2020 kl. 10:07 
There are 2 Invasions. Empire and Criminals get the Reapers and the Rebels get Disney. All only on the Complete GC maps so that people can avoid them in the others.
Zack Attack 22. juni 2020 kl. 14:16 
I want to play on the full map with no invasion. I don't see why the reapers and disney were added. I thought this was a remake mod. They are overpowered and not from star wars, so I really dont see the point.
I agree, considering that they can rip through a fleet of Star Dreadnaughts and Battlecruisers without a single loss. Simply by out-ranging everything!
Sidst redigeret af vesuvius.magma.dragon; 23. juni 2020 kl. 5:18
padawan 23. juni 2020 kl. 11:54 
How long does it take until the invasions begin.
Zanarkand 23. juni 2020 kl. 13:37 
Mine usually start between 40-60 days.
Zack Attack 23. juni 2020 kl. 14:41 
Mine started at around day 100
TK3437 27. juni 2020 kl. 21:29 
Really wishing that this was just an option you could toggle. It's fun/funny but not something I'd always have on.
Brebs 3. juli 2020 kl. 18:27 
Oprindeligt skrevet af TK3437:
Really wishing that this was just an option you could toggle. It's fun/funny but not something I'd always have on.
This.
Recusant 5. juli 2020 kl. 23:32 
Oprindeligt skrevet af TK3437:
Really wishing that this was just an option you could toggle. It's fun/funny but not something I'd always have on.
EXACTLY! Really ruined my game...
Sarnen 7. juli 2020 kl. 6:00 
This ruined mine as well. Unstoppable Reapers are not fun or immersive. This needs to be an optoin in the game creation menu, not a built in feature. I was having fun fighting the rebellion until the reapers started 1 shotting capitol ships across the map en masse. Totally unfun
Walrus 7. juli 2020 kl. 8:31 
Reapers are quite easy after you have edited the files to make their ships paper thin.
EmperorNiko  [udvikler] 7. juli 2020 kl. 16:50 
Oprindeligt skrevet af Walrus:
Reapers are quite easy after you have edited the files to make their ships paper thin.
They are quite easy when you simply get beside or behind them where they have no weapons. People's issue is thinking they can beat them in a head on fight or using capital ships to slug it out.
The reaction of players is like the Tarkin Doctrine for ISDs only flipped.


"I maintain that the effectiveness of the Star Destroyer stems from not only its massive firepower, but from its size. When citizens look at a Star Destroyer and then compare it to the craft which might be mustered to attack it, they have a tendency to dismiss such a notion as suicidal rather than approach the problem tactically."
―Grand Moff Wilhuff Tarkin
Change Star Destroyer to Reaper Dreadnought and you get the same thing. No one THINKS about how to defeat them besides throwing a SSD at them or a swarm of ISD at the front that get wrecked. Pathfinders and dropping in broadsiding ships or carriers and you can win without talking a hit.
Walrus 9. juli 2020 kl. 3:19 
Oprindeligt skrevet af EmperorNiko:
Oprindeligt skrevet af Walrus:
Reapers are quite easy after you have edited the files to make their ships paper thin.
They are quite easy when you simply get beside or behind them where they have no weapons. People's issue is thinking they can beat them in a head on fight or using capital ships to slug it out.
The reaction of players is like the Tarkin Doctrine for ISDs only flipped.


"I maintain that the effectiveness of the Star Destroyer stems from not only its massive firepower, but from its size. When citizens look at a Star Destroyer and then compare it to the craft which might be mustered to attack it, they have a tendency to dismiss such a notion as suicidal rather than approach the problem tactically."
―Grand Moff Wilhuff Tarkin
Change Star Destroyer to Reaper Dreadnought and you get the same thing. No one THINKS about how to defeat them besides throwing a SSD at them or a swarm of ISD at the front that get wrecked. Pathfinders and dropping in broadsiding ships or carriers and you can win without talking a hit.
The issue is not only how OP they are but also that they don't belong to Star Wars at all. Reapers have ruined so many games for so many people.
padawan 9. juli 2020 kl. 13:27 
Oprindeligt skrevet af Walrus:
Oprindeligt skrevet af EmperorNiko:
They are quite easy when you simply get beside or behind them where they have no weapons. People's issue is thinking they can beat them in a head on fight or using capital ships to slug it out.
The reaction of players is like the Tarkin Doctrine for ISDs only flipped.


"I maintain that the effectiveness of the Star Destroyer stems from not only its massive firepower, but from its size. When citizens look at a Star Destroyer and then compare it to the craft which might be mustered to attack it, they have a tendency to dismiss such a notion as suicidal rather than approach the problem tactically."
―Grand Moff Wilhuff Tarkin
Change Star Destroyer to Reaper Dreadnought and you get the same thing. No one THINKS about how to defeat them besides throwing a SSD at them or a swarm of ISD at the front that get wrecked. Pathfinders and dropping in broadsiding ships or carriers and you can win without talking a hit.
The issue is not only how OP they are but also that they don't belong to Star Wars at all. Reapers have ruined so many games for so many people.
Just spam Ton-Falks, those or Gladiators/Quasars, they include a ♥♥♥♥ ton of fighters, Venators are also a good idea, but use smaller ships as they are cheap.
Sidst redigeret af padawan; 9. juli 2020 kl. 13:27
padawan 9. juli 2020 kl. 13:34 
Disney = First Order?
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