Garry's Mod

Garry's Mod

Human Meggy - SMG4
EXTROKE 2019년 6월 14일 오전 11시 35분
SFM please :(
If you want to talk with Human meggy in SFM. Give me your opinion.
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weird core 2019년 6월 14일 오후 1시 06분 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Arki 2019년 6월 15일 오후 5시 17분 
i also tryed to port her to sfm but the eys do not works in SFM
Husk 2019년 6월 15일 오후 7시 56분 
yes
Jemfighter25/Helena 2019년 6월 15일 오후 8시 49분 
how to fix her eyes if you port her into sfm?
Shadow1999 2019년 6월 16일 오전 2시 06분 
i tried to use her but the eyes won't work on source filmmaker
EXTROKE 2019년 6월 16일 오전 5시 36분 
They reverse the eyes or a little glitch ?
HowdyImFate 2019년 6월 16일 오후 2시 50분 
Even after adding the Eye controller to the model. It doesn't work. Reason being is how the eyes were set up. I would repair it but sadly I don't have any modelling exp. You can BORDERLINE make her eyes visible but one eye is slightly off and not all the way down. In other words, someone would either have to re-do the eyes in blender or figure out the actual centre of the eyes in the QC File. (Modellers will know what I mean). The eyes are also double sides. So there is that too. HOPE THIS HELPS SOMEONE.
Rananara 2019년 6월 16일 오후 5시 10분 
The problem is the eye attachment in the qc file. It's listed incorrectly, despite the QCEyes program bundled with Half-Life 2 being a thing for this exact problem. I noticed this as I was tweaking the model onto a ValveBiped skeleton.
TJBraddock 2019년 6월 18일 오전 1시 05분 
I too have a problem with eye posing in SFM.
RockRage8962 2019년 7월 10일 오후 9시 06분 
It's just a clear sign that this model wasn't properly tested and was pushed out before it needed the final touches. Doubt Kevin or SMG4 care though, since it was made for Gmod, and they got it working with the bare minimum. I really hope someone can fix this, since I use SFM almost exclusively.
HowdyImFate 2019년 7월 11일 오전 9시 48분 
Ive gotten to the point where her eyes face forwards and you can JUST move them left and right. Enough so its obvious that they're looking left and right. That being said the viewtarget is offset to the right for some reason (looking at the model from the front)
RockRage8962 2019년 7월 12일 오후 9시 37분 
Real shame that it's so full of flaws. I myself would fix it, but I don't have any knowledge of anything relating to models outside of using them in SFM.
gamer 2019년 7월 16일 오후 9시 06분 
I fixed the eye problem of the model i'll rethink if i want to put it for you guys in sfm so you can use it.
EXTROKE 2019년 7월 17일 오전 4시 57분 
Sweat !
RockRage8962 2019년 7월 31일 오후 11시 13분 
Still hoping for a fixed version someday. I can't use Gmod anymore due to it's limited options compared to SFM's better camera controls and features. It's impossible for me to go back to something that's mostly for making add-ons and not videos.
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