Garry's Mod
rp_sectorc_s4
marizee ★  [δημιουργός] 10 Ιουν 2019, 1:13
Bugs
Put map bugs here.
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Εμφάνιση 1-15 από 33 σχόλια
Doors from HECU to "canals" are blocking that small "shaft". (maybe I am tooo fat..).. And that "opening" is weird. https://youtu.be/MkX3ed1BQv0
Pls fix elevator shaft textures https://imgur.com/a/udUJ5sN
Τελευταία επεξεργασία από dandelionionio; 10 Ιουν 2019, 8:21
Τελευταία επεξεργασία από dandelionionio; 10 Ιουν 2019, 8:31
the top of xen is a gold material, not sure if this was intentional
marizee ★  [δημιουργός] 10 Ιουν 2019, 10:43 
Broken lights, doors, and area portals are known and are being fixed. Also axel you should be seeing a orange skybox in the xen roof.
Sector Alpha portal lab's portals leave you in a paradox, you keep portalling to one to the other and it gets annoying and you have to suicide.
the top/ceiling console in the portal lab (not teleporter room) has nodraw at the bottom of it
the akira elevator is off-centered
marizee ★  [δημιουργός] 10 Ιουν 2019, 19:30 
FWI: I'm currently out of town so I can't update the map until i get home, so if you're reporting a bug report that's already been put up, its already been fixed.
ive noticed a bug where in some areas the textures of the walls get all funky
marizee ★  [δημιουργός] 15 Ιουν 2019, 22:50 
Αναρτήθηκε αρχικά από Daxdub360:
most of the textures are low polly. wait. pretty much EVERY.SINGLE.MODLE.OR.TEXTURE.IS.LOW.POLLY. I CANT PLAY IN THIS MESS YOU CALL A MAP
It is most likely being caused by your specific gmod configurations. Can you provide a screenshot of what you see?
Τελευταία επεξεργασία από marizee ★; 15 Ιουν 2019, 23:55
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