Garry's Mod

Garry's Mod

[LFS] Boeing AH-64D Apache
Nerfman105 2021 年 1 月 23 日 下午 8:44
(BUG) Helicopter Loses lift and gives errors when combine units are present.
For whatever reason, when I spawn any combine unit and it starts attacking the player or anything, the helicopter suddenly loses its ability to fly, and displays an error

CUtlLinkedList overflow! (exhausted memory allocator) (x10)
[20:39] Themasterofdeath(STEAM_0:0:0) spawned NPC npc_combine_s
[20:39] Themasterofdeath(STEAM_0:0:0) spawned NPC npc_combine_s

[[LFS] Boeing AH-64D Apache] lua/entities/gred_lfs_ah64/init.lua:799: attempt to call method 'GetVehicle' (a nil value)
1. HandleWeapons - lua/entities/gred_lfs_ah64/init.lua:799
2. unknown - lua/entities/lunasflightschool_basescript_heli/init.lua:176 (x8)

This happens both when I fly the helicopter or when the A.I. flies the helicopter, if you can determine what part of this is causing the issue please fix it.
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Sevendesrb 2022 年 11 月 28 日 下午 3:20 
[LFS] Boeing AH-64D Apache] lua/entities/gred_lfs_ah64/init.lua:799: attempt to call method 'GetVehicle' (a nil value)
1. HandleWeapons - lua/entities/gred_lfs_ah64/init.lua:799
2. unknown - lua/entities/lunasflightschool_basescript_heli/init.lua:176 (x64)

the same happens with me when i spawn in combine or zombies when AI is flying it
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