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Shadow Realm expansion
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1566255077&searchtext=
Note: I am not too sure about exactly what the Shadow realm expansion is about exactly and how it changes the game content (the scope of what is affected, what is not). If anyone has tried SR with my mods I am curious to have feedback
Chivalrous Intentions
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1538060953&searchtext=
Note: Adds a huge amount of content through new units mostly. Definitely tempted, but I am a bit afraid of game balance issues, and of course I guess there might be some small(?) compatibility issues right and left. Feedback on this one welcome as well!
Extended settings- more Game and Map settings options
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=523178481&searchtext=
Note: Adds a lot of new settings for map generation, and I would guess it’s totally compatible actually. I will test it myself in the coming days/weeks
Corrupt the source
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=534537163&searchtext=
Note: Adds the living opposite of well of souls, and the corrupt version of Inn
Marine expansion
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=962599111&searchtext=
Note: these ships look cool, might want to give it a try!
Decodence
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=520692430
Again I am not sure about the scope of what it does exactly, but it looks interesting. It seems to be done for map editing, but it seems that the new themes do not affect morale properly do they? Any feedback welcome on these (it seems to be working in pair with shadow realm?)
Been looking into shadow Realm, not sure if I’m ready for it haha
CTS I’m not sure of, might be cool!
this is at least a starting place though, thanks
The primary goal has been to avoid touching the base content as much as possible to avoid conflicts. But something like that is very hard to achieve.
So in general a list was included in the "Base Content" identifying conflicts. So in general a comp patch could be needed but not neccesarly.
--Avatar definition to add skills: Implementation of Shadow Sickness
--Class Buildings (all) definition: Added upgrades for Shadow Elf RG 3
--Dark Pact definition: Implementation of Shadow Fire for Shadow Elf Succubus
--Grand Palace definition: Added upgrades for Shadow Elf RG 5
--Laboratory definition: Added upgrades for Shadow Elf RG 4
--Palace of the Perished definition: Added upgrade for Shadow Elf Necro RG 5
--(All) Angel unit definitions: Shadow Walker Requisite addition.
--AoW Global Settings: Starting skill for independents to give Independent Dragons, Draconians, Undead, Machines, Elementals etc. Shadow Walker.
--All races, adds morale bonus for Shadow Lands, Autumm and Tundra.
--Vision Range upgrades from generic unit upgrades: Added Shadow Layer to the group properties
--Giant group property: Added Vision range boost for Shadow Layer
--Floating group property: Added Vision range boost for the Shadow Layer
--Killer Instinct Spell: Added Shadow Elf Slayer to the ability group and description
--Raise Dead Spell: Added Shadow Elves to affected corpses and description
--Create Air/Earth/Fire/Water/Creation/Destruction Node spells: Updated to also work on Shadow Realm versions of mana nodes
--All Monster Hunters: Added Shadow Demon Slayer
--Seduce, Charm, Convert do not affect Shadow Demons
--Archon Titan/Caster renamed
--Anything changing the "Suppress Nature Targeter" in the SkillDreadnought.rpk as it adds new targeter Autumm, Tundra and Shadow Land
Added recently:
General bug fixes on Town/City of High Elf CIties
Chamber of Rites fix Dead Archon Dwelling
Lost City terrain updates for respective terrain
Expander Steampowered include Spirit Fountain in Shadow Realm
Dwarf Racial Goverance 2 include Gemstone mines and Mithril mines.
Draconian Racial goverance 2 include Forge of Dreams.
In general I believe you would like Shadow Realm Expansion content. Since content can actually be turned off like not adding the extra RMG of including the Shadow Realm layer content, but still enjoy the Shadow Elves.
Oh and its fully translated into French in case you must play this in specific language :)
Cheers.
Have noticed an issue with this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1942666494
It seams to not show the research for the dragon summon spells when you use the combo specializations, though you can acquire them by clearing dungeons on the map.
If you are still supporting this mod, can you look into adding compatibility between the two?
Thanks. :)