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20% Faster Teleporter charge
-10% Sentry ammo
10% More Dispenser Output
This is intended to make the utility of engineer a little more efficient even at low level Building tiers.
Especially the Teleporter charge is significant for quick Backup
better than mine ı guess
20% Faster Teleporter charge
10% More Dispenser Output
-15% Sentry ammo
-15% Max Metal
I think these are better because the Metal downside forces you too use the dispenser for steady metal and the use of Utility Weapons like the Widowmaker (I know it seems like a weird thing to say but you get metal on hit)
then we need new models for that matter
replaces the dispencer with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=109919233&searchtext=
dispencer only has one lvl
+ heals and gives ammo like a lvl 2 dispencer
+ makes a sound and gives a warning to the engineer when a cloaked spy is nearby (not sure about its range and if it tells there are multiple spy's by beeping twice)
(only cloaked not disguised)
- does not generate metal
______________________________________________
its still called "team" fortress 2
the engi knows there is a spy nearby but not where
letting you and your friendly pyro or any other class know to start spy checking
and still giving the spy a change to get the sentry nest
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1098449158
it has it's own trailer for what it does