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Fixed: CAS didn't work on the MCC Console.
Fixed: Spectator was broken in the mod version.
Fixed: Player stuck after using the MCC's Console.
Fixed: Mission Wizard: added some code changes for preventing getting stuck on the "Building A Mission" screen if there is an error.
Fixed: Role Selection's FOB buttons doesn't work on mod version.
Fixed: High Command on menu4 buttons doesn't work on mod version.
Fixed: Garrison function didn't work on some addons.
Fixed: Mission wizard destroy vehicles objectives (AA,Artillery exc) can be destroyed by other weapons but satchel charges.
Fixed: Alot of misspelling and typos corrected with the help of Apollo from 3CB - big thanks.
Fixed: Lower a bit the difficulty in MCC Mission Wizard.
Fixed: Mission Wizards tasks will now synced for JIP players.
Fixed: Group Gen and M-Tac (mcc console) didn't show correct markers for addons' units.
i have a question... is it possible to use the MCC Sandbox as an admin tool as Infistar "like" on an Exile server ?
If yes how can i do it ?
Thx by advance and thx again for your job !!!