安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I am planning to release an update that addresses that.
In effect, yes you do have resources on the rocket, the colonists have food and you dont have free depot space for food. You cant see the loaded resources since that panel gets hidden when you turn it into a tourist rocket. Next update either today or tomorrow will have code that addresses this and dumps the onboard cargo on the landing pad just before takeoff if the drones wont touch it.
You can get that rocket to leave now if you want by just putting a food depot next to the landing site.
Disabled this mod, reloaded the game, was able to salvage supply pods with no issue.
It’s been fixed. Not sure what you are seeing but I’ll check it out if you post it.
Busted save file: https://tower.ohgnetworks.com/index.php/s/PYaNhfwVNcGEBsS
Had a dome set to tourists only. Rocket capacity 32.
First landing delivered 32 tourists.
Second landing delivered another 32. Dome total = 64 tourists
The first 32 boarded the rocket for departure. Confirmed new dome total = 32 tourists
Yet the rocket info panel said only 22 departed.
that number is reported by the game and i just querey it, i need to know if this is a bug with game code and then go track that down.