Life is Feudal: Forest Village

Life is Feudal: Forest Village

Stockpile Storage
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eien no shikaku 永遠の刺客  [开发者] 2019 年 7 月 9 日 上午 6:15
New features and content
Hello!
I'm open to any suggestions regarding new features or content so if you want to share them with me you can either post in here or in chat or by using my supporting e-mail address: eiennoshikakufv@gmail.com.

Any type of feedback is welcomed! Thank you! :steamhappy:
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[天誅] Hawke 2019 年 11 月 27 日 下午 10:06 
It would be great for balance if certain items left outside would deteriorate over time. Maybe with an adjustable rate per resource.

You would want to add an option to transfer the resource to an indoor storage building (Maybe a button on the resource that temporarily sets the storage amount to 0 so that villagers try to unload it).

Straw would rot, logs would be eaten by ants and termites, Iron might rust, etc.
Some resources would be unaffected, stone can sit out forever, etc.
eien no shikaku 永遠の刺客  [开发者] 2019 年 11 月 28 日 上午 12:43 
引用自 天誅 Hawke
It would be great for balance if certain items left outside would deteriorate over time. Maybe with an adjustable rate per resource.

You would want to add an option to transfer the resource to an indoor storage building (Maybe a button on the resource that temporarily sets the storage amount to 0 so that villagers try to unload it).

Straw would rot, logs would be eaten by ants and termites, Iron might rust, etc.
Some resources would be unaffected, stone can sit out forever, etc.

I'm really sorry but it can't be done. Not with the way game was originally programmed.
[天誅] Hawke 2019 年 11 月 28 日 下午 11:24 
Make a ghost citizen who takes one of the stack every few days. Then have him put it somewhere the player can't get to?
eien no shikaku 永遠の刺客  [开发者] 2019 年 11 月 28 日 下午 11:40 
The only thing that can be done is to make resources disappear in time but this will only create more tasks to be handled by the game and many people are complaining about FPS and freezing - making such a feature will only add more chance of instability...
eien no shikaku 永遠の刺客  [开发者] 2019 年 11 月 28 日 下午 11:42 
You can't program one building as "indoor storage" and another as "outdoor" storage. For game all storage buildings are the same buildings. Game won't see the difference.
[天誅] Hawke 2019 年 11 月 29 日 上午 8:38 
* nods * I get it. Was an interesting thought though. =)
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