Team Fortress 2

Team Fortress 2

MVM_Madlad
Wellingtons Brownlap  [开发者] 2019 年 4 月 23 日 上午 1:47
Bug/Exploit List
Currently known Game breaking Bugs and exploits 𝐵𝑂𝑁𝑈𝑆 𝐹𝐸𝐴𝑇𝑈𝑅𝐸𝑆.
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-Placing buildings on top of the tank / bomb hatch / bunker.

-WEY IS THE TURRT OFF ANGLE REEEEE.
1: Trigger teleport being problem child.
2: Point_mimic not always parenting correctly.
3: I miss my wife.

-Changing class while in the tank before wave start teleports player.
(Can cause T-Pose).

-Entities (Including important triggers) being deleted when players join.
(I assume too much ent data?).

1: Contact an admin / if hosting use mp_restartgame 1.
(Better to use once wave has started, as this can cause issues if there
isn't enough players to begin the wave).

2: Use callvote to restart the wave.
(This should only be used if your willing to reset all progress).

-Using taunts to mount turrets / tank with guns.
(But what if Direct hit with Beggar's Bazooka Turret?).

-The bot mutator spawning more than one giant bot.
(This Usually happens to Demoknights).

-Mutated giant robots disappearing.
(I believe this is due to them straying too far from the bomb carrier.
They are still just converted foot soldiers after all).

-Explosion effects not appearing.
(This seems to only really affect the server host, idk why REE).

-Rain sounds playing on death.
(Something to do with the rain soundscape trigger, Not sure why it does this).

-Game lagging on pre-wave spawn.
(This is due to the game restarting your sound, a minor fix I made for the next bug).

-Certain sounds not playing after wave completion.
(This is something that seems to affect MVM in general, idk why).
*Can be fixed by using "snd_restart" in the developers console,
also stops tank tread sounds*.

-Players inside the tank being deleted when destroyed.
(The tank should eject you at low heath and disable controls to prevent this).
*𝐵𝑢𝑡 𝐿𝑖𝑓𝑒 𝐹𝑖𝑛𝑑𝑠 𝐴 𝑊𝑎𝑦*.

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Please let me know If I missed any,
and I'll be sure to do nothing about it ☕( ͡ > ͜ʖ ͡ >) ☞
最后由 Wellingtons Brownlap 编辑于; 2021 年 11 月 25 日 上午 2:59
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正在显示第 1 - 15 条,共 18 条留言
Scotswell  [开发者] 2019 年 4 月 23 日 上午 5:24 
I have an issue the map runs fine
Wellingtons Brownlap  [开发者] 2019 年 4 月 23 日 下午 5:29 
I have an issue the map runs fine
Worry not, I'll get around to fixing this issue soon enough ☕( ͡ > ͜ʖ ͡ >) ☞
Wellingtons Brownlap  [开发者] 2019 年 4 月 27 日 下午 7:12 
引用自 Vintage Heavy
My only complaint is that I exist.
Same. That and full custody, REEEEEEEEEEEE.
最后由 Wellingtons Brownlap 编辑于; 2019 年 4 月 28 日 上午 4:05
PDA Expert 2019 年 5 月 29 日 上午 4:33 
My complaint is that this map is chunky lquid
Wellingtons Brownlap  [开发者] 2019 年 5 月 31 日 下午 3:39 
Ouf. "𝑪𝒍𝒆𝒂𝒏 𝒖𝒑 𝒐𝒏 𝑨𝒊𝒔𝒍𝒆 4"

Also depending on yer high dynamic range settings
the cubemaps can become extra chunky thicc.

if this becomes too much of an issue tho
I suggest using "mat_specular 0" in the developers console.

(it can also give better FPS, Ya YEet)


As to why it is the floors look like that, I assume it's either due to the scarce amount of env_cubemaps placed around the map, or the floor vertices causing the cubemap reflections to look like a** REEE.
最后由 Wellingtons Brownlap 编辑于; 2019 年 5 月 31 日 下午 4:06
PuncakeTheThird 2021 年 11 月 22 日 上午 8:43 
There seems to be a bug where players games as well as the server will crash if someone disconnects while inside the tank. Someone re-created it with a bot here https://www.youtube.com/watch?v=ENjmNrF_bk4 .
Wellingtons Brownlap  [开发者] 2021 年 11 月 22 日 下午 2:52 
引用自 chaotic evil Gaster
There seems to be a bug where players games as well as the server will crash if someone disconnects while inside the tank. Someone re-created it with a bot here https://www.youtube.com/watch?v=ENjmNrF_bk4 .
Ok, now that's ebic. Thanks for bring this to my attention, also god help any server that tries hosting this buggy nightmare of a map. I might have a potential fix for this so I'll see what I can do when I get the chance. (Hardest part will be trying to dig this map outta my sorse maps graveyard cus Gawd Damn! it's scary in there, lol).
最后由 Wellingtons Brownlap 编辑于; 2021 年 11 月 22 日 下午 7:39
76561198096369193 2021 年 11 月 25 日 上午 1:01 
There's the same bug where players disconnecting while using the turret in mvm_madlad_bigger causes both the server and the player's game to crash
Wellingtons Brownlap  [开发者] 2021 年 11 月 25 日 上午 2:56 
引用自 Averagegamer
There's the same bug where players disconnecting while using the turret in mvm_madlad_bigger causes both the server and the player's game to crash

Good, I hate that map more than this one, lol (regardless thanks for pointing this out).

Mostly though it's like 6 versions behind now and I'm currently busy on other projects. One day I might come back to the madlads and remake em from the ground up. Since looking at it now, it's a miracle they even make it past the loading screen.

Anyways to get to the point, I might just try to keep "this" version of mvm_madlad on life support for now with bug fixes if they're bad enough.
76561198096369193 2021 年 11 月 25 日 上午 3:10 
no worries thanks for responding and fixing the bug with mvm_madlad.

Good luck with your other projects.
Mr. Enderman 22 2022 年 1 月 23 日 下午 3:01 
for some reason when i played it for the first time when i got in the tank it crashed me
Mr. Enderman 22 2022 年 1 月 23 日 下午 3:01 
the red tank
Wellingtons Brownlap  [开发者] 2022 年 1 月 24 日 上午 7:15 
if you manage to encounter the same issue under similar circumstances again please let me know. Cus that tank has as many bugs as I have dying brain cells, and god knows what could be causing it this time lol.
Mr. Enderman 22 2022 年 1 月 24 日 下午 6:38 
oh that was a long time ago
Mr. Enderman 22 2022 年 1 月 24 日 下午 6:39 
when i played it for the first time
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