安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													

 0
 0								 
					 
													




 举报此帖
 举报此帖


I'd also love to see a way to add thralls to them to increase production rates/output per food. (Or even as a basic requirement for operation.)
Definitely! I think the idea of them just being the main part of the building like the bench in the lumbermill, or the mine cart of the quarry would look good as you can put another building around it.
I do quite like the look of the mining operation but the sandstone colour just doesn't work outside the desert!
Also I think the mod dev mentioned he didn't want to put in thralls unless he could get animations that looked good for them.
I think if he used exsisting animations it would work well. Like the blacksmith hammering for the quarry but with a pick instead and the carpenter for the lumbermill.